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Chapter 146

Ajian found a lot of light in the grass, upgraded it two levels, and the light storage capacity was also higher. The live broadcast ended when he saw a small wooden house under the hillside from the forest.

In the next live broadcast or game video, his main goal will be to explore the cabin.

But before ending, Ajian talked about his trial experience:

"To be honest, guys, I was really shocked this time. What I'm playing now is the official version that's on the shelves. You can play the game directly after downloading it. It is not a paid game. You have just seen it in the live broadcast room. There is not even a mall. It is completely free! Pure!!!" "

Such exquisite scenes and character models..."

"As for the gameplay, The main thing is to find light in the map. The gameplay is very simple, and the difficulty of getting started is two stars. Ask more NPCs. The different styles of adult elves in the promotional video seem to have different light collection directions. For example, plants collect more light. , in the end, when the elf grows up, he will be more inclined to be friendly to plants. He will collect more cold-toned light, and when he grows up, he will be a cool type, and he will collect more flame light, and he will become a warm type... What kind of person do you want to grow into? Great Elf, just look for that type of light in the world more often. It's very free not to rely on luck!" "

Finally, for those who like leisure and healing, and those who like beautiful scenery, feel free to rush in boldly! There is no sinkhole! "

Also, Xuetuan, you have finally made a comeback. The veteran players wiped away bitter tears!"

Isn't it? Like Ajian, there are still many old players in the live broadcast room. This time it is time for Xuetuan to stop cheating people.

But at this time, they were still in a dreamlike feeling.

"It's not about luck. Ajian still hasn't forgotten the pain of drawing cards, right?"

"I really empathize with the host. Even old players still find it incredible. Has the planner really become a human being this time?" "

This game It's so beautiful and gentle, woo woo, I have temporarily forgiven Black Heart Tuanzi for the evil things he did before." "

This setting is great. You can choose the direction of growth. I feel like this is the only difficulty in the game, right?"

"Nothing. Stop talking and go play it right away!"

"Now the pressure is on other games. When will other game companies release such a high-quality free game?" The

live broadcast is over, but the hurricane caused by "Chasing Light" just began.

After watching the live broadcast or video of the game anchor's trial, I was still laughing and sneering, vowing not to be fooled again this time by the players who only looked at the superficial and mindless games. However, after only a few minutes, they started to sway, and then fell into the trap again. New tour.

But this time, it is completely free and has no mall. Players can choose the direction of character growth. After all, many players did not feel pain after falling. Instead, they fell into the soft grass in the game or into the spring water of the Tree of Life. , so much so that within half an hour after entering the game, they were sighing repeatedly.

"Chasing the Light" is so romantic and beautiful!

Especially in the holographic mode, they once again experienced the ease and comfort of having all their worries disappear. Also, the theme of this game is also very dreamy and beautiful. The glimmer of light eventually grows into a shining star. It is about the journey of growth. I don't know what they will feel and feel when they play until the day they become stars and look down at the earth.

For players, the emergence of "Chasing Light" is naturally a great blessing, but for some colleagues, this is really an unfriendly provocation.

It's not like Yan Xuezhou has never made free mini-games before. "Chicken Run" was the first one, followed by company simulators, board and card games, and mini-games that used elf balls to collect elf pets. However, these free games are really small, relatively simple to make, and not too troublesome.

However, "Chasing the Light" is different. Its exquisiteness is not at the level of a free game. Just like the promotional video that players saw at the time, each elf character is worthy of being made into an SSR by Yan Xuezhou, put into the card pool, and the player will be given two hundred draws.

But now, it's free, free! ! !

Colleagues: Thank you very much!

The gameplay of the game is indeed simple, just find light, collect light and fly, but the map looks not small, and there is also the theme of the game. It can be marked with twelve star coins anyway, right? It's purely free. Isn't this bullying? !

Some colleagues feel the pressure and urgency: Yan Xuezhou's free games are so exquisite, we have to cheer up and do better!

The other part is breaking the defense: what does it mean? ! What does Yan Xuezhou mean? Are you mocking our paid games for not being as good as his free games?

The most uncomfortable thing is that no matter how you look at it, the art of "Chasing the Light" is likely to win an award, and at least the nomination is absolutely guaranteed. At that time, haha, other people can get a Star Alliance nomination for a free game, but they, after spending so much effort to make it, can't even be nominated, let alone win an award. That scene is really sad to think about.

Players don't care whether the game will break the defense because of this, and Yan Xuezhou doesn't even care. After seeing "Chasing Light" online, the comment area and game forums were filled with messages that made him cry. He expressed his relief.

Well, it seems that I was right not to dig a hole in this game. Otherwise, how could the players be so moved now that they finally have a game that they can play with confidence and without any pitfalls? He must have started scolding him a long time ago.

It's just such a thing as conscience. Yan Xuezhou does have it, but he really doesn't have much.

No, players are still praising Xuetuan today for finally turning around and playing Warm Heart free games again, but what they don't know is that Warm Heart Planning has extended its black hands to the next game.

"Mini Adventure" was made together with "Chasing Light", and part of it has been completed. As soon as the "Chasing Light" project was completed, Yan Xuezhou moved to "Mini Adventure".

The map of the game is the back garden of the protagonist's home, but of course an online game cannot have only one map. At the same time, time will also be one of the difficulties.

The beginner difficulty is in the back garden of an ordinary person's house. There are only some ordinary bugs and small animals in the garden, and the players wake up the next morning.

In the morning, the day has just begun, the light is sufficient, and players can move more easily.

There will be residual dew in the early morning. Players can take advantage of this time to replenish water and food to ensure that they will not fall into a weak state for the next day. Next, players must find self-defense weapons as soon as possible. Big monsters can only run away, but small monsters can fight and accumulate experience.

Morning is the default start time, and the difficulty is upgraded. Yan Xuezhou plans to list the night start separately for players to choose.

Of course, it is more difficult at night. One is the temperature, which is more revealing. If the villain does not find a shelter for himself before dark, the temperature will drop seriously, and the character will also have negative status.

Food, water and temperature are just additions and not the focus of this game. The point is that some bugs in this garden are phototactic and some are photophobic. And humans need light, making fires to keep warm, or making lighting tools to facilitate walking at night.

It is very important to make good use of the light at night instead of being trapped by the light and killing yourself and your teammates.

Players choose to start the game at night and do not have enough time to collect resources and prepare in advance during the day, so the difficulty is naturally greatly increased.

Therefore, when Yan Xuezhou prepares every map, he can choose to start it in day or night.

Speaking of maps, the primary map is a very ordinary back garden.

What are the intermediate, advanced, and super maps?

The painting style of the mini-figures is a fairy tale style that is somewhat close to that of "Chasing the Light". Even the characters are all primary school students, so naturally there are many fantasy elements in it.

Primary gardens are ordinary gardens of ordinary human families. This type of family work tends to be busy, and the garden is often forgotten to take care of, so weeding and insecticide work only takes about a month or two to find time to do.

Intermediate garden, Mrs. Price's back garden. She is a self-disciplined and obsessive-compulsive woman. She must take care of the garden once a week, weeding and killing insects once a week, and sometimes pruning or transplanting flowers and plants.

In the high-end garden, Edward recently wanted to build a basement under the garden. Building materials would be moved to his garden every three days, and the ground of the garden would be dug into pits, with uneven "pits" and mounds everywhere.

Super Garden, this is a vampire's castle. The plants and creatures that live in the garden all have a dark aura. Be careful. Bats hang upside down on the eaves. They may open their blood-red eyes and rush towards the villain at any time. Come.

In addition to different house owners, different geographical locations can generate different garden maps.

Tropical, desert, cold forest, grassland... The owner's garden in different geographical locations will also have different types of insects and small and medium-sized animals.

The super garden can do more. In addition to vampires, there is also the back garden of the ghost haunted house and the back garden of the witch's magic house. These can all be done.

The difficulty of this type of garden is certainly not comparable to that of ordinary gardens at the entry level, so players will also get corresponding improvements in equipment and skills, and will have more fun.

In the story, the protagonist ran out of the house to see the little blue spaceship because he was curious about it. But ordinary human children, although they can also make things, they must have a reference.

So when the protagonist ran out, he was holding an encyclopedia in his hand. Players can learn to make traps, build shelters and make equipment from books. Correspondingly, switching to the super map, the protagonist is still an ordinary human being, but it will change. It is no longer the host's family or relatives' children, but a group of bold children who come to take risks and commit suicide. Because when they break in, It's adventurous, so I'll also have things like the Vampire Encyclopedia on my hands.

The maps don't have to be made all at once. Two or three of each difficulty are enough for players to play for a long time.

This is an adventure game that requires online play, but Yan Xuezhou is still very considerate and has prepared an "NPC team" for social players.

There is a single-player mode for single-player players. In the single-player mode, players need to find companions to explore with them in the garden, or they may accidentally be recruited by the mini-figures who get lost in the garden later.

These NPC teammates usually appear one by one. When players walk near where they are, they may hear them calling for help or crying, or at a certain point in time, they may witness a big spider with their own eyes. A mini-villain is tied to the spider web, and the player needs to find the mini-human and successfully rescue the mini-human in order to make them his companions.

After becoming a companion, players can freely allocate resources within the team. They can use all the good things found in the team on their own characters, and they can also equip all NPC partners.

In this way, players can form a team of their own, and they don't have to beg their grandparents to wait for other players to form a team to fight monsters together.

However, players need to choose single-player mode or online mode from the beginning. Once selected, the mode cannot be changed except by reopening the file.

The team members were a little surprised by the idea of ​​Yan Xuezhou's single-player online game, but when they thought about the "Four Seasons" that had already released a single-player character into a team, it seemed that there would be such a one-player and one-team gameplay. Quite normal.

Of course, although the two games are somewhat similar in that a single player can form a team, they are not exactly the same.

In "Four Seasons", every player can draw cards to raise their own characters. Originally, characters form a team, and players use the characters' skills as their own. In "Mini Adventure", a single player can form his own team, but it is true that one player can form his own team, and other players can form a team.

The companions in the single-player mode have a certain plot. In the online mode, there is no plot for the NPCs. Everyone is a team as soon as they come in. It's up to the player which one they want to play.

When single-player feels boring, just open an online session and play with other players. If you are tired of meeting careless teammates online, you can hide in silence and play in single-player mode. You can find different fun in both ways.

As for the PVP gameplay, there is no need to add it to this game. After a group of friends become smaller, they survive together in the garden, fight various creatures, and find ways to grow bigger. The main thing is cooperation.

Now Yan Xuezhou and the others have made some elementary, intermediate and advanced maps. The super and single-player modes are Yan Xuezhou's recent inspirations. The team members have no objection to the boss's new idea. Once it is confirmed, they are all ready again. Get to work.

When Yan Xuezhou had some free time after being busy, he could still see the rave reviews for "Chasing the Light" and the players were all very moved.

I am looking forward to it. I wonder if they will be so moved when "Mini Adventure" is released?

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