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☆ 88. Chapter 88


The internal beta of Chapter 88


"Heroes of the World" is extremely popular. The 5,000 internal beta quotas cannot satisfy the majority of players. Every day, a large number of netizens gather in the live broadcast rooms of game anchors to take a sneak peek.

On the first day, I was still familiar with the game environment, but on the second day, many players started downloading copies.

Level 15 novice dungeons are primary trial books for each sect. There are only one or two BOSSs in them. The BOSSs are also played by sect NPCs. Players from other sects can also enter the sect copy, but they need to be captained by disciples of the same sect.

Of course, the level 15 novice book is not very difficult. You can ask your fellow apprentices for the BOSS skill mechanism at the dungeon door. If you know the BOSS skill mechanism, it will be easier to deal with these newbies. If you don't know how to ask the NPC outside the dungeon door, players You can figure out how to fight the BOSS even if you try it out once or twice by forming your own team.

The difficulty is low, and the things dropped by the dungeon will be relatively low. However, we are still in the novice stage, and low-level equipment is only used for transition.

There is nothing wrong with the dungeon. The only drawback is probably that many players say the dungeon is too simple.

Simple.

Seeing these two words, Yan Xuezhou's DNA moved. He couldn't wait to see the players open up the 20th-level den, the 25th-level den, the 10-person group version, and the 15-person group version. I hope that by then, they can still The word "simple" can be said.

The internal beta test of "Tian Xia Xia Zhe" is in full swing. What most players don't know is that there are many people secretly playing it within some companies. Of course this includes Yan Xuezhou.

Ming Lie has no tasks recently, and during normal commuting hours, after asking Ming Lie if he wanted to play together, they both play with other players almost every day after get off work.

He originally designed this game to allow interstellar players to see the elegance of traditional ancient martial arts and experience the world. Now that the game is out and StarCraft players are playing it, Yan Xuezhou himself misses it a little, not to mention this is a holographic martial arts game.

Furthermore, if there is any room for improvement in the game, it will be easier for him to notice it if he experiences it himself.

In the character creation process, in addition to previewing various sects' set moves and weapon classes, there is actually a pre-selection.

Random maps will bring some freshness to players, but the mood of some players must also be taken into consideration. They already have their favorite sect during the creation process, but they randomly go to a place that is far away from this sect. If they want to enter at level 15, The sect has to cross more than half of the map. Even if the scenery along the way is nice, it can't change the fact that this is a certain degree of trouble.

What players dislike most is trouble.

Yan Xuezhou was originally set to be completely random, but this was changed before the start of the closed beta. When creating a character and previewing each sect, players can choose the one or two sects they most want to go to. After entering the map, the "spawn point" will be in a village near the sect. If the player has no idea which sect to join, or cannot choose for the time being, the system will randomly select it.

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