Max McGrath Vs Blue Beetle

102 0 1
                                    

             (Max Steel Vs DC Comics)

- Both gain their powers from objects of alien origin

- Both have blue in their outfits

Max McGrath

Turbo Modes

Turbo Base mode: Turbo Base Mode, also known as Steel-Suit, is Max and Steel's first form created when Steel first linked with Max. It gives Max enhanced strength and durability and can never be taken off. Due to safety issues, Steel changes its looks to make it seem like ordinary attire.

Turbo Strength Mode: Approximately three times as big as Base Mode, and packing a punch, this Turbo Mode is a heavy-hitter. Turbo Strength mode takes on the heavy-hitter jobs, whether it's dealing with Dredd, or beating Ultimate Elementor. 

Turbo flight mode: Turbo Flight Mode allows Max, and Steel, to fly through the sky using T.U.R.B.O Energy. It is also powerful enough to send Max and Steel into space.

Turbo scuba mode: Created in Hard Water, Turbo Scuba Mode was used to fight Water Elementor, and to search for Toxzon at the end of Gone Fishin', along with several other instances when it came in handy. It has flippers for feet, and a slick, more aerodynamic form to swim faster in the water.

Turbo Super Mode: Turbo Super Mode is a transformation based oon the comicbooks that Steel was obssessed over, hence the cape and its look. By saying specific phrases, the mode activates powers similar to those of a Superhero, such as laser vision and others. This mode debuted in Supermania, but it was officialy named in The Ultralink Hunter.

Turbo Speed Mode: Since Max and Steel didn't had a quick Turbo Mode to fight against villains, Steel creates Turbo Speed Mode, Max's fastest Turbo Mode. It allows him to have supersonic speeds, making him faster than any villain. It minimizes delay and maximizes intervention time, but requires vast amounts of T.U.R.B.O. Energy.

Turbo stealth mode: Turbo Stealth Mode is a mode that makes Max invisible wherever he goes. He gets shock absorbers on the solo of the foot, thus making Max virtually unable to be noticed by villains. This mode is usually used to recover archives of interest to N-Tek and infiltration. 

Turbo Cannon Mode: Turbo Cannon Mode is a large and sturdy mode quite similar to Turbo Strength Mode. When charged with T.U.R.B.O. Energy, Max can launch himself at enemies, doing extremely heavy damages. Its armor is also extremely durable and is Max's favorite modes. 

Turbo Clone Mode: Turbo Clone Mode is a mode that is able to replicate himself. The mode is very similar to the mode that Max has copied, but the only difference is the additional blue tint on the armor. This mode requires lots of T.U.R.B.O. Energy and extreme concentration to control it, or otherwise, the clones will disappear. 

Turbo heat mode: Turbo Heat Mode is a bulky, large mode capable of converting Max's T.U.R.B.O. Energy into scorching fire. Although that it is extremely powerful, it costs a lot of energy and Max needs concentration in order to operate it, or otherwise, he will lose control and return to his Base Mode.

Turbo rocket mode: One of Max's most powerful modes, this mode was used for the first time on Makino Strikes Part Two to defeat Makino. Steel reconfigures the Steel-Suit to a improved and more powerful version upgraded with two cannons capable of burst T.U.R.B.O. Energy blasts. This mode requires vasts amounts of energy however.

Turbo Spike mode: With Turbo Spike Mode, Max obtains a pair of black, long whips with spikes on its ends, which Max can use to climb walls. It is one of Max's leanest and meanest modes on Max's arsenal and although it is very powerful, Max gets susceptible to attacks, as he loses a good part of his defensive properties.

Vs BattleWhere stories live. Discover now