WTTW - Info

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Word Count : 856

War To The Watchers Information

This chapter is basically going to explain what the watcher magic did to the Hermits, minus Grian since he's in Evo still and minus Xisuma since he's an Admin.

Mumbo : The magic caused him to go from a regular 14 year old heighted kid almost the height of an Enderman in half a year, using the excess mass on him to grow. He became frail looking and he struggled to even sit up, never the less stand. (Curse)

Cleo : The Watcher magic poisoned her, causing her to become half undead and such. Her skin becomes easily irritated in the sun and she could burn to death if she isn't careful. Her touch also went numb, so any object she touches won't really have a feeling. (Curse)

Zedaph : The magic converted him into almost a sinful angel. An angel of death of sorts. His magic is weak but with enough will power and energy he can do some series damage. (Blessing)

Ethos : The Watcher's magic gave him shadow like powers, allowing him to turn into an actual shadow and move around. He's annoyed by light and can only shadow warp under specific circumstances. (Blessing)

Doc : The magic turned Doc from a human to a creeper with missing limbs. He gained the robotic bits and limbs from Biffa, Xisuma and Mumbo and he also can survive lightning strikes. (Curse)

Ren : The magic gave the animal senses of a wolf. It enhanced his speed, strength and overall health and performance. (Blessing)

Seilf1 : TFC gained a lot of strength to the point of where he couldn't control it. He had to always focus on what he was doing or he could break something or hurt someone. (Curse)

Cub : Cub gained the stronger side of the Vex effect. He can do a lot more with his magic and can use it offensively. (Curse)

Scar : Scar gained the weaker side of the Vex effect. He uses his magic in a supportive or distraction kind of way, only going offensive if things went way south for them. (Blessing)

Keralis : The watcher magic gave him a fourth vision like power. He can see into the future and he has a variety of different sights, going from x-ray, thermal, ultra violet, ect. (Blessing)

Jessassin : He gained the ability of invisibility, along with heightened speed, making him a pretty powerful hitman or assassin. (Curse)

Stress : The magic gave her ice powers, along with the ability to gradually heal someone over time. (Blessing)

iJevin : The magic turned him into a blue slime, allowing him to stick to walls and ceiling like spiderman and have a surviving chance against explosions. (Curse)

Hypno : The magic gave him the ability to mind control people. It also enhanced all his senses and such, making him difficult to sneak up on to surprise. (Curse)

Tango : The magic turned him into a demon like angel, granting him the ability of flight through demon looking wings and shoot fire from his fists. He just drowns a bit faster when in water. (Curse)

Python : He became a snake human with robot parts attached to him like Doc. Mainly the head piece and left eye but that's it. He can deliver poison bites to people and he can spit acid at people. (Curse)

Joe : Joe gained a more angelic like power. He has the ability to sing and say poetic like words to calm or heal anyone in an instant. He usually sings though. (Blessing)

Bdubs : The Watcher magic cursed Bdubs with vines that grew over his body. He eventually learned how to use them to his advantage in a fight and use them offensively for combat. (Curse)

Wels : Wels also gained a more angelic power. He was given enhanced strength along with powers that would usually come from a paladin of sorts. (Blessing)

Iskall : He lost both his right arm and left eye from the magic. But in return, he gained enhanced strength and speed and a small bit of knowledge on how Admin controls work. (Curse)

xBCrafted : He gained a super fast movement speed, almost like he permanently has speed and haste on for an effect. He moves even faster when he sprints. (Curse)

False : False significantly gained enhanced strength and speed. She also gained an odd amount of fighting knowledge which has helped her. Even she doesn't know some of the moves she does. (Curse)

Vintage : The Watcher magic cursed him with the power to summon any kind of butcher tool. So either a knife, saw, ect. (Blsssing)

Biffa : The magic turned him into pretty much a cyborg. Replacing random body parts with cybernetic ones. He can't go into water or he'll take damage like if he went into lava. (Curse)

Impulse : He was cursed by the magic and given a radiation like power. Almost like a nuclear power that he could turn into explosions. (Pretty much Bakugou's quirk) (Curse)

Blessed : Zedaph, Ethos, Ren, Scar Keralis, Stress, Joe, Wels, Vintage,

Cursed : Mumbo, Cleo, Doc, TFC, Cub, Jessassin, iJevin, Hypno, Tango, Python, Bdubs, Iskall, xBCrafted, False, Biffa, Impulse

So all the Hermits are going to be in one place, a care center of sorts to try and recover or try to figure out what they can do and how they can make that normal. That is until Xisuma comes up and asks them if they wanna hunt down the last two watchers.

Guess what they say?

Yes.

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