Connections
This involves all kinds of connections, both legal and illegal. However, you need to choose which side you walk on, as this will directly influence the way you are perceived by Faunamorphs (mortals).
Charm
Determines how your exotic pendragon beauty affects the Faunamorphs (mortals) around you. Their deep gaze, claws and fangs are adornments that enhance your majestic appearance. Pendragons are beautiful creatures and using this to their advantage is your trump card.
Etiquette
This concerns manners and politeness. From the formality of words to the social conventions used in the upper classes. If pendragons want to change the stigma that they are nothing more than beasts who live only for destruction, they will need much more than to learn to walk bipedally.
War
Determines how familiar you are with large-scale confrontations. It encompasses war strategies, coordination of troops and squads, as well as being able to recognize what kind of confrontation preceded it based on the remains left by the environment.
Leadership
Determines the power of your words, how they are able to guide crowds, bend kings and queens to your will and make royal advisors listen. Can lead a husband to kill his wife if necessary.
Intimidation
Determines how scary you are. You can make the strongest run in fear, intimidate the biggest and threaten the bravest soldiers. You can break a faunamorph (mortal) with your words or terrify him with a look.
Insight
Can perceive behavioral traits, changes in tone of voice, nervous tics and subtext in speech. Faunamorphs (mortals) are not so difficult to decipher for those who take the time to learn, and being immortal, you have plenty of time.
Persuasion
Determines the ability to convince others that your way is the best way and what they believe is not so true. You can convince kings to ignore their advisors or you can become one yourself. Whispering ideas while drowning out others. Giving someone that little push to do that thing they're so hesitant to do or changing a certain decision.
Subterfuge
This is the art of hiding your intentions, telling half-truths and justifying dubious attitudes. It can lead someone to believe one thing when you mean exactly the opposite and convince them that your actions don't really matter.
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Pendragons, About beasts and mortals 0.1a (RPG)
RandomThis is a rulebook for a tabletop RPG I'm developing. It brings a bit of the history of the world I created and the main rules for setting up a campaign with the system. Feel free to use this RPG at your table, I just ask that you don't forget to gi...