Chapter 17.5: Czeris

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Czeris the Triad,
12th Divine Weapon of the Sun

+5,000 Magic Damage
+2,000 Physical Damage
+1,000 True Damage
+1,000 Magic Penetration
+700 Armor Shred
+150% Attack Speed
+300% Defense Speed
+10,000 Mana
+120% Mana Regeneration
+Night and Heat Seeking Vision
*Czeris has Three Forms; Bladed Staff Form (Default), Sniper Rifle Form and Destroying Orb Form
*Amplifies built-in passive Wraith Skills of player by 60%
*Cannot be stolen or taken away by force from the one any only owner of this weapon; the Wraith. Drains 200% of the thief's health on the spot.
*Owned by the Wraith and the Wraith Alone
*Nullifies Baigarim Paviadakuth, or Agility and Attack Speed Absorption that is available on given weapons of the Sun.
*Makes the Wraith Immune from all spells that are under the category of 'Curses'.

1. BLADED STAFF FORM [Default, Summoned by Chanting Yogrim Avnicub]:

Passive Skills:

*Dovindo Revetim [No Chant]- all melee basic attacks using the staff are accompanied by smoke shockwaves, dealing 450 Magic Damage per hit and can knock-back enemies.

*Kurim Gose [Round Sweep] [No Chant] - make a sweeping attack using the staff within a 5.5 Meter radius, dealing 700 Magic Damage [No Cool down]

* Qud Emin'hav Cushem [10 Point Strike] [No Chant] allows user to make a light-speed attack of 10 (ten )hits to a target within a two meter range, dealing 105 Physical Damage and 215 Magic Damage per hit. Hits are almost unseen and cannot be deflected. [3 Seconds Cooldown]

Active Spells:

*Cushiv Mayuthrin Vagahath- charges the staff's blade with smoke energy for 10 (ten) minutes and makes all attacks ranged, with each attack dealing 290 Magic Damage, 200 Physical Damage, and 58% of target's Maximum Health as True Damage. Ranged attacks are in a form of smoke streaks and Grants 40% extra attack speed. Casting another spell cancels the ranged effect, but retains the granted 40% attack speed and true damage. [50 Mana Cost] [20 Seconds Cool down] [Granted Range: 30 Meters]

*Cushiv Gyutorid Astedia - releases a smoke projectile from the staff's blade that chains (roots) any target to their current position for 10 seconds, dealing 650 Magic Damage. While Rooted, the opponent is 'Silenced' and will not be able to cast any spells or use any skills. Cancels active or continuous spells. Is also able to cancel and negate Ultimate Spells. Negates Hyper Agility Skill. [30 Mana Cost] [5 Seconds Cool Down] [Range: 100 Meters]

*Cushiv Madarim Hyegira- unleashes a smoke projectile that explodes on hit and deals 900 Magic Damage and slows enemy's movement speed and attack speed for 8 (eight) seconds. Deals more damage to low health Targets. This spell is an 'Execute Spell', immediately killing a target who's health is below 30% on hit. Knock's back enemies. [40 Mana Cost] [5 Seconds Cool Down] [Projectile Speed: 250 Kmph] [Knockback weight limit: 500 Kgs]

*Cushiv Narum-Rufin Gamia/Yogia- heals self or allies [maximum of 20 allies] for 80% of missing health. Can be chanted on all weapon forms. [25 Seconds Cool Down] [50 Mana Cost]

*Dunam Rowith- Create levitating and controllable Orbs of Light that lighten an area (250 Meter radius per orb) for 4 Hours or until user chants Rowith Yarum to extinguish it. [50 Mana Cost per Orb] [10 Seconds Cooldown] [Allows Four Charges or Four Orbs]

*Cushiv Agor Daru'driom - release a chain that wraps any target from a 200 Meter Distance. Can be chanted on ally for support purposes and doesn't deal damage. When cast on an enemy, drains 10% of health every second and deals 500 Magic Damage on hit. [20 Mana Cost] [15 Seconds Cooldown]

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