Chapter 158 - 159 - 160

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At this point in the game plot, the confusion during the first week seems to have been answered——

Why did "Viola" take the initiative to enter the dangerous Witch's House? Why did a thirteen-year-old girl not show the slightest bit of fear and uneasiness in such a horrible house from the beginning to the end? Why can she sacrifice the cute little frog without hesitation and drive its offspring to extinction?

Because the protagonist Viola controlled by the player is the real witch Irene. Before the game's storyline begins, the two have already swapped bodies.

After getting the body, Irene refused to return it and left the witch's house. However, Viola used the original magic power in her body to trap her in the forest. Irene took the initiative to return to the Witch's House again - because this time, she came with the purpose of killing Viola completely.

And she did.

In a sense, this is even a good ending - the protagonist Irene (player) escaped from the witch's house through her own efforts, indirectly killed Viola, left with a healthy body, and lived a happy life from then on A happy and happy life.

Fang Lian:? ? ?

Is there something wrong with the producer of this game?

The character controlled by the brave player is the real villain. The real Viola has already exchanged bodies with the witch at the beginning of the game. He thought he was helping the innocent and cute blond loli escape from the clutches of the villain, but in fact he On the contrary - the player is the culprit who caused the ending in front of him.

In other words, this evil ending was made by himself through untold hardships!

The death ending that the player accidentally gains during the game's puzzle-solving process is the truly good ending.

What's even more outrageous is that after witnessing Viola asking for help from her father, but being treated as a monster and killed by her father who did not recognize her, the witch Irene made a snickering gesture before leaving.

She is still smiling? !

The more Fang Lian thought about it, the angrier he became, and he felt panicked in his heart.

Strictly speaking, "Witch House" is not the kind of game that will make players burst into tears. The plot of the entire game is fragmented and simple, but it is the plot of the game that is pieced together by these tiny clues, combined with the final twist. The ending makes it worthy of the title of "depressing game". This feeling of despair even exceeds the horror itself that "Witch House" brings to players as a horror game.

To put it bluntly, this is really a game that will cast a deep psychological shadow on players, and make people unable to escape from it in a short period of time.

The game has reached this point. If Fang Lian still doesn't understand Mu Xiu Xing's intentions, then it will be in vain that he has been abused as a Huiying employee and as a Huiying fan all these years.

What game review? A certain person was really worried about the fact that the two of them didn't let him play games, so he chose a game carefully and came here to retaliate!

Not only did I mention a really depressing game, but I also pointed it out that it was a game review. Since it was a game review, it would definitely not work to simply write about clearing the game. I had to explain the gameplay in detail, right? The game plot needs to be analyzed and analyzed, right?

What's the difference between this and knowing there's a knife in front of you, but taking the initiative to swallow it from multiple angles and in all directions?

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