𝟎𝟐 | 𝐓𝐨𝐰𝐞𝐫 𝐎𝐟 𝐃𝐨𝐨𝐫𝐬 𝟐

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"𝑾𝒉𝒚 𝒊𝒔 𝒊𝒕 𝒔𝒐 𝒉𝒂𝒓𝒅 𝒕𝒐 𝒔𝒆𝒆? (𝑾𝒉𝒚?)
𝑰𝒇 𝑰 𝒄𝒖𝒕 𝒎𝒚𝒔𝒆𝒍𝒇, 𝑰 𝒘𝒐𝒖𝒍𝒅 𝒃𝒍𝒆𝒆𝒅 (𝒌𝒊𝒍𝒍 𝒎𝒆)
𝑰'𝒎 𝒋𝒖𝒔𝒕 𝒍𝒊𝒌𝒆 𝒚𝒐𝒖, 𝒚𝒐𝒖'𝒓𝒆 𝒍𝒊𝒌𝒆 𝒎𝒆,
𝑰𝒎𝒑𝒆𝒓𝒇𝒆𝒄𝒕 𝒂𝒏𝒅 𝒉𝒖𝒎𝒂𝒏, 𝒂𝒓𝒆 𝒘𝒆?"

"𝑩𝒖𝒚 𝒂𝒏𝒅 𝒔𝒆𝒍𝒍 (𝒃𝒖𝒚 𝒂𝒏𝒅 𝒔𝒆𝒍𝒍 𝒎𝒆, 𝒃𝒂𝒃𝒚)
𝑳𝒊𝒌𝒆 𝑰'𝒎 𝒂 𝒑𝒓𝒐𝒅𝒖𝒄𝒕 𝒕𝒐 𝒔𝒐𝒄𝒊𝒆𝒕𝒚,
𝑨𝒓𝒕 𝒅𝒐𝒏'𝒕 𝒔𝒆𝒍𝒍,
𝑼𝒏𝒍𝒆𝒔𝒔 𝒚𝒐𝒖 𝒇𝒖𝒄𝒌𝒆𝒅 𝒆𝒗𝒆𝒓𝒚 𝒂𝒖𝒕𝒉𝒐𝒓𝒊𝒕𝒚,"

─────── ∘°❉°∘ ───────

Ren was still trying to process everything when the screen turned into words once again.

RULES:

~ From the fifth floor descend to the first floor and then climb back up to the top;

~ Bring back a Lily from the first floor to the top as proof you made the round trip;


~ Each player will get a chance in intervals of five minutes to try to open a door;

~ In order to open a door you must solve the problem displayed on it. If you answer correctly you can proceed;

~ You will take turns in answering. There will be a five-minute interval, then five minutes for player A, then five minutes for player B and this will repeat;

~ The doors on the walls lead to the outside, and the hatches on the floor connect to the ladders. Unlike the central staircase, the ladders don't descend to the first floor at once. The central door is the only one to lead from top to bottom and vice versa. Open the wrong door on your turn and you will have to wait for your next five minutes to try again;

~ Once player A gives their answer even if it's correct, both players have to wait for the five-minute interval to end. Player B cannot proceed unless Player A's time is finished;

Okay, that's a lot of fucking rules, thought Ren.

GAME OVER CONDITION:

~ The one to arrive back up before the other wins;

~ The loser will be squeezed and exploded by the shackles;

~ The game ends when there's a winner;

~ Jumping off the doors on the walls before the game ends;

~ Initiating violence of any kind;

~ Leaving the tower;

GAME CLEAR CONDITION:

~ Be the first to get a lily and come back to the fifth floor.

[𝐂𝐀𝐑𝐎𝐔𝐒𝐄𝐋] | 𝐒𝐡𝐮𝐧𝐭𝐚𝐫𝐨 𝐂𝐡𝐢𝐬𝐡𝐢𝐲𝐚Where stories live. Discover now