Commando Steve

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First Phase

1. All of the projectiles come from the top creating a waterfall of spikeballs with 2 large spikeballs on the sides

2. The screen moves upwards

3. Big slow moving spikeballs appear at the upper left and right

4. Pulse bombs come from the bottom and top

Second Phase

1. When the first wall slams, 2 more walls appear

2. Every slam for a wall, a brief wave of spikeballs appear from both of their sides

3.  Lasers appear in one of the two areas which force the player to go to the other  side. 

4. The spikeballs move faster

5. When the walls slam the last time, they stay for more seconds and retract when the announcer says "ON"

Third Phase

A slope made out of spikeballs appears at the left. All of the projectile spikeballs and pulse bombs that spawn from the avalanche in will be affected by gravity and bounce off the slope in different height. A wall of spike balls is also present on the left of the screen

2. The spikeballs are bigger

3. Bombs release an extra ring of spikeballs

4. When the series of lasers and walls pop up, there are 2 small lasers waiting at the top and bottom

5. The lasers are bigger

After that small portion, the obstacles will switch sides to the left except the wall of spikeballs which will be placed at the right and the lasers will be horizontal.

6. The shooting stars can now be in curved ways and directions. they also have a bigger trail.

During the 2nd part of the phase in the last half, a large spikeball appears in the middle and spams smaller spikeballs that quickly fall back into its surface

Final Phase

1. The lasers and walls appear horizontally in the middle

A spikeball cannon appears at the top from a and moves side to side as it fires big spikeballs. The shooting stars and pulse bombs appear from the left and right as in the half way part, small fast moving spike balls appear from the bottom.

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