You slowly move your way across the room dodging its eye sight.
Your sneak levels up. The sphere patrols around looking for threats.
As you make your way further across the room you notice a door leading to the next chamber. You pick up the pace a little out of excitement and trip over a dwemer gear randomly placed on the floor.
Your head snaps back at the dwemer sphere as it charges at you.
What do you do?
*RUN AND SHUT THE DOORS BEHIND ME (continue reading this chapter below)*
*FIGHT BACK (move to chapter 5-bravery)*
You sprint towards the doors and slam them shut behind you, you rest your back on the door and listen. There is only silence and the clicking of the sphere.
Suddenly a dwemer blade stabs through the door.
It misses your chest by a few inches. You quickly remove yourself from the door. You lock it and walk away deeper into the next chamber
You continue to the next room. There is a locked door leading into a deeper part of the dwemer ruin. On the other hand there is a brightly lit hallway with a note on the table leading to an open chamber
What do you do?
*PICK THE DOOR OPEN AND ENTER INTO WHATEVER IT PROVIDES (move to chapter 6-under we go)
*HEAD TOWARDS THE TABLE IGNORING THE LOCKED ROOM (move to chapter 6-whats this?)*
DU LIEST GERADE
A skyrim interactive story: retrieve your stolen ring
Abenteuer(a skyrim based interactive story. Theres 6 side endings and 8 main endings. Your choices matter and will shape your ending! As a note i try to add different flavor text to each similar option just to make it not seem so copy and paste. so make sur...