Shika's Decklist & Question and Answers

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Shika: Back for match two boys! Spikes Bros still best clan!

Grade 0

4x Cheer Girl, Pauline (Draw)

Shika: ...for the love of bacon bits... Please... RUN DRAWS! You'll be eating easy at your hand, so this is so important!

4x Cheer Girl, Tiara (Heal)

Shika: Self explanatory

4x Liar Lips (Critical)

Shika: Self explanatory, crits help speed up the game. This is Rising Nova's crit, so it has the effect of going into soul, draw a card and give a unit 5k. So it gives you hand for more combo plays and helps on Miracle Ace turns

1x Mecha Analyzer (Starting Vanguard)

Shika: If I wanna bring down my opponent's hand with me, I just go spam wild with attacks. This card, helps me greatly. It doesn't cost a counterblast (my only complaint about Trainer and main reason why I decided to change it up) and can also build soul, making Miracle Ace even better as we don't run Medical Manager because of the tight grade 1 space XD Basically, you shove him into soul when a unit is returned to deck, bind a unit and recall it with 3k. So basically when your Nyanrook or Dobe returns to deck, you can get a rested unit or Axe Diver, do some fancy stuff and go ham, again.

4x Silence Joker (Critical)

Shika: Unflip crit, we need the counterblast

Grade 1

4x Acrobat Verdi (G1 Stride Cost/Fodder and Rising searcher)

Shika: Stride cost, deck thinner, all around pretty good. Although, you might wanna lower the amount of him you play, he's your ride target and only good for striding.

3x Frog Raider (MVP)

Shika: This card is good on most turns, but on Ace turns, this card just WRECKS face. Everytime a rear is called infront of it and has the Charge ability, if you have a Rising vanguard, stand it. With Ace's power up, if you have cards to call, he can get a +15k or more! Makes attacking even more fun~

4x Kiss-mark, Alma (PGG)

Shika: Perfect Guard G, wanna save our asses from time to time, plus we need the countercharge.

3x Moodmaker Nyanrook(-sama)

Shika: You want a booster unit? This guy is your answer! An 11k booster that can give 4k to another unit makes attacks with Dobe and a booster go from 28k, to 32k! Also, a very nice search target

Grade 2

4x Axe Diver

Shika: The only reason why Diver is at 4 is because Impulse is on-hit and I really can't find any other decent grade 2 for the deck. Your Glimmer Breath clone without the card into soul (that's always nice, keeping cards in hand helps alot in the long run) bind a unit, recall it, and if he's charging, it and that get 5k. The reason why I don't search for him more, is because I rarely find myself in a situation needed for him, and the cost of a counterblast and soulblast (not ideal for Ace turns) hurt it alot. I think if Cobalt wasn't on-hit, I'd main him instead of him. Although, Diver has helped me out, but he's very situational and unconsistent. I'd rather get out Nyanrook-sama's and Impulses more than him, because their skills are free and doesn't need me to eat more resources!

3x Cobalt Impulse

Shika: For awhile I ran Heave Wheeze, but then I remembed: I have Dobe... Why do I need him? And replaced it with the on-hit, if charging, draw and pop off one. While this card is also unconsistent and situational, if it hits, the effects are two pluses by itself! Spike doesn't have much board control, so getting rid of annoying units are always good. The added hand helps out in the long run, and helps during Ace turns, alot. Plus it has pressure, something Diver doesn't have

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