Season 2 Chapter 28 War Game

Start from the beginning
                                    

Mikoto and Welf just smiled at him.

Welf: No worries dude.

Mikoto: We're here to help, Master Sora!!!

Bell then looked at everyone and saw that everyone is smiling at him.

Bell: Let's go. It's time for our War Game!

Everyone: Yeah!!

Sora: All right!!! Now here is the plan!!!

(Timeskip)

After they discussed the plan for attacked, Bell, Sora, and Rin had their status update.

BELL STATUS LEVEL 2:
STR: IO-> SS 1090
VTL: IO-> SS 1050
DEX: IO-> SS1100
AGL: IO-> SSS 1500
MAG: IO-> A 800

SPELL:
FIREBOLT

SKILL:
ARGONAUT: Ability to charge up active actions. ( Argonaut's kanji can also be read as heroic aspiration)

DEVELOPMENT SKILL:
LUCK: II

SORA STATUS LEVEL 7:
STR: IO-> H125
VTL: IO-> I50
DEX: IO-> I65
AGL: IO-> G250
MAG: IO-> I40

Magic:
Lightning Magic: Can generate blue lightning on his weapon.
Lightning manipulation: Sora is capable of manipulating electricity and lightning energy.
Electrical resistance: Sora is immune to electrical based attacks.
Lightning form: Sora is capable of entering a lightning form, in which he physically becomes lightning.
Shocking: Sora can release extreme voltage, causing extreme damage to living beings and even incinerating objects.
Electric aura: Sora is capable of surrounding himself with an electrical aura
GodSpeed: Envelop its users in blue lightning to increase their speed.

Skills:
Regeneration: Able to heal any Physical injuries.
Flashing Strike: Can move faster than a speed of sound in the sky to create Sonic boom.
Divine luck: Very Lucky.
Charge: Can charge up its attack and make it powerful.
Burst Power: Can become stronger and increased its stats much faster.
Infinite Mana
Swordsman
AERO MANA: Aero mana increases attack power the faster the users become.

New Skill:
One For All (Full Cowl): Full Cowl gives the users much greater reflexes, maneuverability, and enhanced strength. His increased mobility allows him to scale buildings with ease and clear large jumps.

DEVELOPMENT SKILL:
ABNORMAL RESISTANCE: It negates the effect of abnormalities such as poison or paralysis.

RIN AZUMI STATUS LEVEL 3:
STR: G 200-> A 890
Endurance:H184-> B 750
Dexterity:G210-> S900
Agility: G271-> S920
Magic: S960-> S999

MAGIC:
Fire Magic:
•Fireball: release a massive ball of fire
•Red Carpet: a shield of barrier mad out of flame
•Fire Arrow: a multiple barrage of fire attack
•Flame Lance: a fame attack like a spear
Wind Magic:
•Thunder: Offensive Lightning magic
•Sword of the Lightning God: A Sword Made Out Of Pure Electricity
•Railgun:A Beam Of Lightning
•Aero Armor: A wind wall Defense magic
•Air Hammer: feels like a massive wind gush
•Dust Whirlwind
Earth Magic:
•Stone Bullet: turn some rocks into multiples bullet and fire them at high speed
Water Magic:
•Water Crusher: A massive wave of water that could swallow the opponent
•Freezing Ice Lance: A barrage of shot made out of ice.
•Minor Heal: Used to heal minor injuries, but cannot cure anyone suffering from poison or restore lost vitality.
•Protection: Allows Priestess to create a magical barrier that shields her (and her party members) from attacks and projectiles.

The Flash (Danmachi x OC)Where stories live. Discover now