Origins

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Origin: Phoenix

Background: These flaming birds can heal themselves with no worry about if they have full hunger

Pros:
- has Regeneration II when on fire
- take no fire damage of any kind
- Due to their natural body heat, they don't need to worry about any kind of poison or hunger effects, including wither
- has a light aura around them, allowing their crops to grow
-ignored by ghasts

Cons:
- takes damage from water
- cannot eat any raw food, apples or melons
- Will burn any wood that they stand on
- has to sleep at a high altitude (like the avian, just a bit lower)
- will be attacked by axolotls
- because they burn any wood they stand on, all wood weapons will break twice as fast

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Origin: Mouse

Background: As a descendant of the small mammals, this origin is quick and careful, which makes it a good choice for tricksters and people who like to fiddle with Redstone.

Pros:
- Because of the short stature of this origin, they are harder to hit
- Permanent Speed II
- Has night vision
- can live in the walls of a house, making it easy to navigate large homes
- can see the outlines of all hostile mobs
- can easily locate food in the wild/chests
- has three extra hearts
- will automatically crouch when near a ledge more than ten blocks high
- has the ability to have Redstone blueprints show up when trying to build something

Cons:
- As they are tiny, they can drown quicker
- Due to being fast, they get hungry quickly
- as the natural enemy, cats will attack this origin, making them unable to tame felines
- cannot see the outline of cats/ocelots
- vegetarian
- Afraid of heights
- Cannot hold shields due to their size

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Origin: Raccoon

Background: This origin is a natural scavenger, they will find and do anything to survive.

Pros:
- When digging through gravel/grass/dirt, this origin will have a 10% chance to find a rare treasure
- Deals more damage to enemies when holding a treasure in their inventory
-when crouching, they cannot be seen, making it easier to sneak about
- can make themselves taller or smaller
- gains saturation when becoming smaller
- can eat eggs and raw meat with no negative effects
- has Nightvision II
- Can climb walls easily
- Food depends on what they have around (i.e. apples, berries, chicken, bread, eggs)

Cons:
- When they haven't scavenged anything from the earth/others after a while, they will gain Mining fatigue
- When changing their height to be taller, they lose hunger
- cannot eat too many cakes or cookies, or they will gain poison II

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Origin: Sloth

Background: This sleepy origin are good escape artists and fighters, giving them a good way to farm mobs

Pros:
- Will deal up to three times normal damage
- can swim three times as fast when in water
- saturation and hunger goes down slower by 75%
- due to their camouflage, they cannot be seen by enemies
- Can eat leaves, ferns, or other plant matter
- finds apples more easily
-can climb trees, just very slowly

Cons:
- Has permanent slowness II
- At daytime, has Blindness I
- When in a too cold or too hot climate, they will take damage like they are starving, even if they are at full hunger
- Vegetarian
- has permanent Mining fatigue I

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Origin: Nine-tailed Angel-fox

Background: These winged foxes enjoy the simple thing in life and cannot bear the thought of being separated from nature for too long, but have a bad reputation with villagers

Pros:
- They have strength I, during daytime
- Have permanent Slow-fall
-Starts with an Elytra and can get a boost like the Elytrian
-Loved by all passive mobs (making it easier for gathering farm animals as they don't have to hold potatoes/wheat/seeds/flowers)
- Love fireworks and will have healing I when they have a firework in their inventory (Will only happen when they have less than three hearts)
-Deal double damage to creepers when out of fireworks
- can wear Netherite and diamond
- when breeding/healing pets or animals, this origin has a 5% chance to gain regeneration I

Cons:
- At night, has weakness II
- As they can't bear to hurt creatures, when they hit an animal or person (i.e. pet dog/cat/any farm animal, or a friend [do /friend (name) to add]) they will gain slowness II
- They will take more damage to kinetic damage
- Due to their gentle nature, when a nearby pet, friend, or bee is injured, this origin will also take a heart of damage.
-has two fewer hearts
- Villagers dislike them, so they charge more from this Origin
- when wearing Netherite/diamond, have Slowness II until they take it off
- when in a snowy biome or in a jungle, they will have Mining Fatigue II
- will take more damage from fire

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Origin: Mushroom -ians

Background: This origin is in tune with mushrooms

Pros:
- will spawn mushrooms on mycelium (in the Overworld, summons mycelium on normal dirt) where ever they walk
- will spawn in a dark oak forest
- gain a Speed boost when near a mushroom (large or small)
- when breaking a mushroom, gain two times the normal drop
- can use large mushrooms as a jump pad
- takes no fall damage
- When near over ten small mushrooms or two big mushrooms, will gain regeneration I

Cons:
- can only eat mushroom soup
- has three fewer heart

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Origin: Creeper

Background: These exploding people are ones you should not make enemies of

Pros:
- Take no damage from explosions
- when in a dark cavern, has Nightvision II
- Can explode on cue, taking no damage, making an easier way to mine
- Depending on how much TNT is in their inventory, the bigger their explosion will be
- will be ignored by other creepers
- will randomly gain 2-3 gunpowder

Cons:
- when right clicked on with a flint and steel, will explode and die with no cue
- if killed, they will explode and destroy the area around them
- Ailurophobia: Because of their fear of cats, the creeper origin will explode when locked within a small space of about three blocks with any cat or feline.
- They can mine one block less than a normal human because of their short arms
- When in water, their explosion damage is lessened by 5% with each adjacent water block

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I tried to think of origins that haven't been made and balance their pros and cons. I don't know how to code, so I am unable to make an Origin mod add-on.

If you have any ideas for Origins that have not been made, feel free to write your own in the comments below! Origins that have been made:

Human
Avian
Arachnid
Elytrian
Shulk
Feline
Enderian
Merling
Blazeborn
Phantom
Kitsune
Slimecican
Starborn
Inchling
Bee

Having said that, I hope you remain safe and healthy, and that those of you who start school/college/university have a good school year, and I will see you next chapter!

Fly high, my hybrid fledglings!

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