An Index of Magic/Powers

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Category 1: Basic Affinities

Solastas - Those who possess light magic.

Zephyrs - Those who possess wind magic.

Tareahs - Those who possess the ability to manipulate earth.

Frores - Those who possess the ability to manipulate ice.

Aequoreals - Those who possess the ability to manipulate water.

Empyreans - Those who possess fire magic.


Category 2: Advanced / Abnormal Affinities

Naturists - Those who posses the ability to manipulate plants.

Anodynes - Those who posses healing and purification magic.

Abnormal Tareahs

Steels - Those who possess an enhanced ability to manipulate earth.

Abnormal Solastas

Citrines - Those who posses an enhanced form of light magic that is orange.

Vermilions - Those who posses an enhanced form of light magic that is red.

Notans - Those who posses an enhanced form of light magic that is purple.

Abnormal Empyreans

Magmatas - Those who posses an enhanced form of fire magic that is orange.

Mirks - Those who posses an enhanced form of fire magic that is yellow.

Virulents - Those who posses an enhanced form of fire magic that is green.

Ceruleans - Those who posses an enhanced form of fire magic that is blue.


Category 3: Superior Gifts

Mages - Those who can freely cast magic of (almost) all kinds.

Alchemists - Those who can make tonics and potions. 


Category 4: Power Level Unknown 

Seer - Those who can glimpse into the past, present, and future. 

Umbra - Those who can vanish into shadows or smoke. 

Elision - Those who can block sound within a certain area of space. 

Uhkaava - Those who have made contracts with demons in order to use dark magic. 

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