Basic Information

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STATISTICS

Attribute or Stats = The attribute ay isang uri ng pag papalakas ng statistics or sa madaling salita ay stats, may sampong klase ng statistics sa larong ito at kabilang na dito ay ang mga sumusunod, Health Points, Energy Points, Attack, Armor, Defense Break, Attack Speed, Critical, Evasion, Accuracy at ang huli ay Movement Speed.

HP = Players' Health Points, when HP becomes 0, player dies.

EP = Players' Energy Points, EP is required to cast ability, when EP becomes 0, player cannot cast ability and player fell asleep to recover energy.

Attack = Players' damages another player that causes to reduce the HP.

Armor = Players' defense can help reduce damage when you are attacked, defense is equal to reduce damage taken.

DB = Defense Break, ignore your opponent's defense when your Defense Break is higher than its defense.

AS = Players' Attack Speed, the higher Attack Speed, the higher Attack frequency.

Critical = Have a chance to deal multiple damage while attacking the vital spot.

Evasion = Affect the success rate of dodge, the attack of enemy can be possibly missed.

Accuracy = Reduce the opponent's dodge rate, the higher Accuracy, the higher chance of a success attack.

MS = Movement Speed, the higher MS, the higher chance to dodge attack and can run faster.

CHARACTER STARTING STATS
HP: 10
EP: 10
Attack: 1
Armor: 0
DB: 0
AS: 1
Critical: 0%
Evasion: 0%
Accuracy: 0%
MS: 1

STATS POINTS EQUIVALENT
1 Stats Points to HP = 1 Health Point
1 Stats Points to EP = 1 Energy Point
1 Stats Points to Attack = 1 Damage
10 Stats Points to Armor = 1 Defense
10 Stats Points to DB = 1 Defense Break
100 Stats Points to AS = 1 Turn Attack Per Sec.
1 Stats Points to Critical = 1% Chance X2 Damage
1 Stats Points to Evasion = 1% Chance To Dodge
1 Stats Points to Accuracy = 1% Chance To Not Miss
100 Stats Points to MS = 1 Yard Movement Speed Per Sec.

GAINING STATS EQUIVALENT
10 Human Zombie = +1 Stats Points
Monster Zombie = +1 Stats Points
Boss Zombie = +10 Stats + 1 Ability Level
100 Human Zombie = +1 Ability Level
NPC Boss = +10 Stats +1 Ability Level
NPC = -1 Stats
NPC Mercenary = +1 Stats
Player = +2 Stats
Red Player = +5 Stats

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