COMMANDS
- /hunt solo
you hunt alone with no partner bonus.- /hunt with...
or
- /hunt with name
you hunt with 1 or more other cats, usually 2-3. you'll get a partner bonus for how many pairs of cats there are.- /patrol with...
or
- /patrol with name and name
patrolling the border with 2 other cats brings up the border strength by one. you can find unusual things, so be careful!- /train huntingskill / battleskill / foragingskill / healingskill with name
training raises a certain skill level by a half, and doing it twice brings it up by 1! only medicine cats can heal and forage, and warriors hunt and battle.- /heal name
healing other cats will eventually bring them back to full health. you must have a high enough healingskill!- /forage solo
you forage alone.- /forage with...
or
- /forage with names
you forage with partners, usually 2-3. you'll get a partner bonus for however many pairs of cats there are.- /breed with name
must be cats of the opposite gender. a litter of 1-6 kits will be born. may be unsuccessful- /play with...
or
- /play with names
only kits can play. when you get 4 plays, your cat will start with skill levels 1 as an apprentice.- /rankup to (medicine cat) apprentice
you must be 6 moons old.- /rankup to (new name)
you must be 16-18+ moons and level 2 or more.- /don't eat
you will be the last to eat that day. if there is enough prey, you will eat!- /run away
only valid for tornado event. this won't guarantee your safety, but you have a higher chance of surviving. you can't use commands for the rest of that day.- /evacuate camp
usable in the fire and flood events.- /defend
only valid for attacks! takes one energy.- /hide
only valid for attacks! guarantees your safety, but you can't enter any more commands until the foe is defeated.- /accuse name of sin (reason, proof)
council and seraphim will review this and then vote if they are to be punished or not- /name kit number name
names your kit-/vote vote
only valid for council and seraphim- /request to become mates with name
council will vote whether to or not- /force name to become mates with name
those cats will become mates-/prevent names from breeding
only seraphim can use- /attend moonpool
-/build den name with names
CHARTS
hunting
hungingskill level 0 : 0 prey
huntingskill Level 1 : 0-1 prey
huntingskill level 2 : 0-2 prey
huntingskill level 3 : 1-3 prey
huntingskill level 4 : 1-4 prey
huntingskill level 5 : 2-5 preyforaging
foragingskill level 0 : 0 herbs/branches
foragingskill level 1 : 0-1 herbs/branches
foragingskill level 2 : 0-2 herbs/branches
foragingskill level 3 : 1-3 herbs/branches
foragingskill level 4 : 1-4 herbs/branches
foragingskill level 5 : 2-5 herbs/brancheshealing
healingskill level 0 : nothing
healingskill level 1 : fever, cough
healingskill level 2 : slightly injured, whitecough, hayfever, broken bone
healingskill level 3 : injured, infection, nightcough
healingskill level 4 : severely injured, greencough, poison
healingskill level 5 : near-death, redcoughsickness / injury
fever : takes 2 herbs to heal
cough : takes 2 herbs to heal
broken bones : 3 herbs
whitecough : takes 3 herbs to heal
greencough : takes 5 herbs to heal
nightcough : takes 5 herbs to heal
hayfever : takes 5 herbs to heal
infection : takes 3 herbs to heal
slightly injured : takes 3 herbs to heal
injured : takes 5 herbs to heal
severely injured : takes 10 herbs to heal
poison : takes 7 herbs to heal
redcough : 10 herbs to heal
near-death : takes 15 herbs to healseasons
- leafbare ( -1 hunting and foraging, frost and blizzards are more common )
-newleaf ( no effect, flooding and thunderstorms are more common)
- greenleaf ( +1 hunting and foraging, fires and drought are more common )
- leaf-fall ( no effect, fires and drought are more common)
YOU ARE READING
MIND GAMES ✱ a warriors command roleplay
Randomthe imperials are a group of cats based on finding purity and perfectionists. they cleanse cats of their sins, and make decisions for their peers, or their angels. surrounding clans and outsiders look down upon the imperials everywhere they go. the...