✱ CHARTS AND COMMANDS ✱

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COMMANDS

- /hunt solo
you hunt alone with no partner bonus.

- /hunt with...
or
- /hunt with name
you hunt with 1 or more other cats, usually 2-3. you'll get a partner bonus for how many pairs of cats there are.

- /patrol with...
or
- /patrol with name and name
patrolling the border with 2 other cats brings up the border strength by one. you can find unusual things, so be careful!

- /train huntingskill / battleskill / foragingskill / healingskill with name
training raises a certain skill level by a half, and doing it twice brings it up by 1! only medicine cats can heal and forage, and warriors hunt and battle.

- /heal name
healing other cats will eventually bring them back to full health. you must have a high enough healingskill!

- /forage solo
you forage alone.

- /forage with...
or
- /forage with names
you forage with partners, usually 2-3. you'll get a partner bonus for however many pairs of cats there are.

- /breed with name
must be cats of the opposite gender. a litter of 1-6 kits will be born. may be unsuccessful

- /play with...
or
- /play with names
only kits can play. when you get 4 plays, your cat will start with skill levels 1 as an apprentice.

- /rankup to (medicine cat) apprentice
you must be 6 moons old.

- /rankup to (new name)
you must be 16-18+ moons and level 2 or more.

- /don't eat
you will be the last to eat that day. if there is enough prey, you will eat!

- /run away
only valid for tornado event. this won't guarantee your safety, but you have a higher chance of surviving. you can't use commands for the rest of that day.

- /evacuate camp
usable in the fire and flood events.

- /defend
only valid for attacks! takes one energy.

- /hide
only valid for attacks! guarantees your safety, but you can't enter any more commands until the foe is defeated.

- /accuse name of sin (reason, proof)
council and seraphim will review this and then vote if they are to be punished or not

- /name kit number name
names your kit

-/vote vote
only valid for council and seraphim

- /request to become mates with name
council will vote whether to or not

- /force name to become mates with name
those cats will become mates

-/prevent names from breeding
only seraphim can use

- /attend moonpool

-/build den name with names

CHARTS

hunting

hungingskill level 0 : 0 prey
huntingskill Level 1 : 0-1 prey
huntingskill level 2 : 0-2 prey
huntingskill level 3 : 1-3 prey
huntingskill level 4 : 1-4 prey
huntingskill level 5 : 2-5 prey

foraging

foragingskill level 0 : 0 herbs/branches
foragingskill level 1 : 0-1 herbs/branches
foragingskill level 2 : 0-2 herbs/branches
foragingskill level 3 : 1-3 herbs/branches
foragingskill level 4 : 1-4 herbs/branches
foragingskill level 5 : 2-5 herbs/branches

healing

healingskill level 0 : nothing
healingskill level 1 : fever, cough
healingskill level 2 : slightly injured, whitecough, hayfever, broken bone
healingskill level 3 : injured, infection, nightcough
healingskill level 4 : severely injured, greencough, poison
healingskill level 5 : near-death, redcough

sickness / injury

fever : takes 2 herbs to heal
cough : takes 2 herbs to heal
broken bones : 3 herbs
whitecough : takes 3 herbs to heal
greencough : takes 5 herbs to heal
nightcough : takes 5 herbs to heal
hayfever : takes 5 herbs to heal
infection : takes 3 herbs to heal
slightly injured : takes 3 herbs to heal
injured : takes 5 herbs to heal
severely injured : takes 10 herbs to heal
poison : takes 7 herbs to heal
redcough : 10 herbs to heal
near-death : takes 15 herbs to heal

seasons

- leafbare ( -1 hunting and foraging, frost and blizzards are more common )
-newleaf ( no effect, flooding and thunderstorms are more common)
- greenleaf ( +1 hunting and foraging, fires and drought are more common )
- leaf-fall ( no effect, fires and drought are more common)

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