[Following the SPIRAL lock-out and full release of Fountellion:]
I've given my avatar/PIP this entry as a reply to people enquiring about [the Lockout] and access to my in-game experiences:
Firstly, I don't know why we were the first...'invited'... into the new Spiral world. I've replayed my meeting with Professor Fielding many times in my mind. I think he just wanted to ensure it was appreciated by a bunch of us who would take it seriously.
I think, also, he figured we could maybe use a break, and because we had struggled for so long with our passion for games, we might work well together, as a team, in the later stages of the game (which is where I still reside.)
And I'm sure he needed players he could count on too I guess; dedicated people who understood about the potential of games and would create decent 'First Look' feedback and reports.
I've done what I could. I see Dan Harvester frequently in-world. We are doing what we can to get back to the Tower.
No, we never knew anything about the Lock-out before it happened, but I have my own opinion.
It belongs to the very nature of Fountellion and what lies beyond Progression Five... and I think getting people to make this – journey – was a brilliant move to usher people inside; to stop and look within and around again...
People who would otherwise never have 'seen' what they needed to see... beyond the Forest.... and even the Great Tree....
- Rick Cooper - Fountellion Pioneer Level and owner of 'The Cyborium: Game Experiences'
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Fountellion in THE SPIRAL: Greenwise & the Nature of the Game
Science FictionA gateway to a long-awaited, always-online virtual island (an 'Autonomous World') has opened for those who've found a key. This includes Dan Harvester, a guy who lives in a run-down apartment with his cat and runs a gaming channel. He's almost done...