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Chapter 6 The Impolite Black Wolf

Although Zol was a rather depressed person, he was quite orderly. After receiving Lemmy’s letter, Ye Ci had leveled up from lvl 4 to lvl 5. Zol wasted no time in teaching the two lvl 5 skills to Ye Ci, Slash and Bow Proficiency.

Not only that, Zol even rewarded a Green Bow to Ye Ci because she had been highly praised by the other NPC’s in the newbie village.

Sharp Bow: Attack damage 4 -10, Attack Speed +1%, Level Required: 5, Class: Hunter.

Although instructors would hand out weapons to players, the quality of the weapon depended highly on their mood. Most of the players received White equipment, while the slightly luckier ones would get Green equipments. Only the truly lucky ones might have the chance of obtaining a Blue equipment.

Apparently, Ye Ci’s luck was pretty average in this case.

She did not complain. Her past life had taught her to appreciate what she had. She had learned not to reach for something beyond her grasp; she had learned not to be greedy. This brought her peace and closure.

She opened her Character panel and looked at her stats.

ID: Gongzi You

Race: Elf

HP: 250

MP: 120

Endurance: 25

Stamina: 12

Strength: 15

Intelligence: 12

Agility: 26+2(Race Attribute)

Speed: 2

Balance: 12+1 (Race Attribute)

Perception: 6+1 (Race Attribute)

Trait: Sneak (Racial Attribute), Concealment (Class Attribute), Sly, Diplomacy, Leap, Roll, Haggle.

The stats points of every class in Glory were automatically distributed by the system. Of the eight main stats, speed was the only one that needed to be increased by having good equipment. The other seven stats would increase by a total of 16 points whenever a character leveled up.

All the classes were provided with 16 points. The only difference was the distribution of those points.

For example, whenever a Hunter or Huntress leveled up, the system would distribute their stats points as followed:

Endurance: 3, Stamina: 2, Strength: 2, Intelligence: 2, Agility: 4, Balance: 2, Perception: 1.

All the stats were perfectly balanced in their own ways.

Such automated distribution had its pros and cons.

The good thing about it was that it avoided the creation of characters with totally broken stats, while keeping the balance between different classes. The downside to it was the heavy dependency of players on equipment and skills to gain an edge on their opponents.

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