True American

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Jess: "So, it's 50% drinking game, 50% life-size Candy Land."  

Schmidt: "Well, it's more like 75 drinking, 20 Candy Land, and by the way the floor is molten lava."  

Winston: "It's actually 90% drinking and then it's got a loose Candy Land-like structure to it."

Brief Summary-

Players take it in turns to try to win moves to navigate the tables, chairs, and cushions which it the only way to avoid the molten lava floor. At the centre of the game is a castle made of a bottle of alcohol and many beers. As players move across the game area, they remove beers and drink them. Once all of the beers have been drunk, the first player to reach the bottle of alcohol, finish their beer, and take a swig from bottle, wins the game.

The Castle-

The Castle is made up of one bottle of liquor and cans of beer (you decide how many based on the number of players). The liquor is the King and sits in the middle of the Castle. The cans of beer are the Pawns and the Soldiers of the Secret Order. The Pawns are lined up in four lines radiating outward from the King. These lines of Pawns are (also) the barriers between each zone. The game ends when all of the Pawns have been removed, which means drunk, and a player drinks from the King.

The Zones-

There are four zones, each with five spaces where a player can stand. The centre space in each zone is the only space where the Pawns can be taken and so it is the closest space to the Castle. There are four of these spaces. The spaces at the beginning and end of the zones are the furthest away from the Castle.

The Setup-

Before the game begins you have to decide how many beers should be drunk and setup the Castle with those beers as the Pawns. Using the lines of Pawns as barriers between the zones; designate each zone, making sure to have 5 spaces in each zone. Teams are optional.

Starting-

Once you've set it all up, players may have a shotgun contest to determine who has the first turn. If no player wisher to shotgun a beer, you can play rock-paper-scissors instead. To start the game, the winner of this contest has to shour "One, two three, JFK" all other players yell "FDR", grab a Pawn (AKA beer) from the Castle, and go to any space.

Gameplay-

Players have to move around the game area in a clockwise direction. When it's a players turn and they win their move then move one space. This player has three ways to provide the other players with a way to win their move. 

• The Count: All the players shout "One, two, three" and then hold a number of fingers, between one and five, against their foreheads. Anyone holding a number that no one else has chosen wins. Winners move one spot. 

• Complete a Quote: The player may slowly speak a quote from history or pop culture. Any other player that is able to jump in and complete the quote wins. Winners move two spots. 

• Something in Common: The player may shout out two people, places, or things. Any other player that can reply with what these two things have in common wins. Winners move three spots.

Players must always have a beer in their hand and cannot have more than three at any one time. Players may only take a Pawn from the Castle when they are in one of the four centre spaces.

Winning-

After all Pawns have been drunk, the King is vulnerable. The first player to land on one of the centre spaces, finishes their beer and take a swip from the King, wins the game!

Losing-

How you can lose: 

If you are caught without a beer or with only an empty beer.  

If you step in molten lava, you lose.  

To enter back into the game, drink one full beer and start on a space that the other players decide.

There is a link at the side with the official New Girl Rules on there if you want to take a look, enjoy!

WARNING! Please be careful when playing this game! The obstacles and alcohol is not a good mix! Also, this is not condoning underage drinking! Although some of you probably do drink underage this chapter is not to engcourage that! So USA 21 and UK 18, stick to that, I am not responsible for you guys drinking, I warned you!

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