In both GoldenEye 007 and Perfect Dark, there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the same person to be killed by his or her own Proximity Mine.
In the Super Smash Bros. series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in GoldenEye 007 and Perfect Dark. The design of the Motion-Sensor Bomb in Super Smash Bros. and international releases of Melee resembles the design in GoldenEye 007; meanwhile, the design in the Japanese version of Melee resembles the proximity mines from Perfect Dark. The design of the Motion-Sensor Bombs in Brawl, Super Smash Bros. 4, and Ultimate don't resemble either mine, and now have their own unique appearance
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FanfictionGameknight0008 choose this. (Y/N), along with his friends from 2-F not only to showcase their strength in studying subjects, but also prove that you don't mess with him or the others. He will fight Whoever, even when he is an one man army.