Chapter 12

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"Hello" - Speaking

'Hello' - Thinking

Hello - System Talking
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-2 Days Later-

During the two days, I was leveling up my Chef class and grinding in the ogre dungeon to level up my Necromancer class with great progress.

Keith Vermillion

LVL - 265

Class - Necromancer - LVL (25/100)

2nd Class - Cryomancer - LVL (40/100)

Sub-Class - Chef - LVL (30/50)

Race - Human

HP - 17500 [3500 per min]

MP - 46000 [23000 per min]

STR - 850

END - 875

DEX - 1350

INT - 2300

WIS - 2300

CHA - 1000

LUK - 275

Points - Locked

HP = END X 20

HP Regen = END X 4

MP = INT X 20

MP Regen = WIS X 10

Skill Added:

[Stiffen Limbs] (Active)

20 MP to Cast

Causes the Limbs of the Target to become stiff unless resisted

[Dark Desecration] (Active)

100 MP to Cast

Desecrate the battlefield, weakening all devout or holy units, all undead units take 20% less damage

Lasts until the end of the battle

[Corpus Furia] (Active)

50 MP to Cast

Causes corpses on the battlefield to explode causing 50 Plague Damage per corpse to all nearby units

[Dark Gift] (Active)

400 MP to Cast

All undead units deal 25% more Damage and gain [Inflict Curse, causing their attacks to have a chance to cause [Curse].

Units inflicted with [Curse] take 30% additional damage and regenerate HP, MP, and SP 25% slower

[Raise Dead] (Active)

25 MP per target level to cast

Raises the corpse of a unit on the battlefield to fight for you

The raised unit will die after the battle is finished and cannot be raised a second time

[Mark of Death] (Active)

200 MP to cast

Cast on a friendly undead unit. Anyone who kills this unit will become [Marked for Death]

Units [Marked for Death] will take 1000 Death Damage once the battle has finished

[Speak with the Dead] (Active)

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