A list of the spells used in this fic, (and some I considered but didn't end up using) with a short summary of each, categorized by effect. Includes those already existing in the books, movies, video games, etc. Starred (*) spells were invented for this fic (with some help from the fabulous Drarry tumblr chat members, especially @owlswithfins, @sodaine, and @jumdaehyun). Um. In case anybody is interested? Possibly helpful if you were confused about something during the duel? (All those spells are included here).
Restore Memory
⁃ Memento*
⁃ *Invented for this story
⁃ Counter to Obliviate
⁃ when used by same witch or wizard who cast the original obliviate, restores the memories that have been suppressed
Move Objects
-Wingardium Leviosa
-Levitates, moves, manipulates target
-Waddiwasi
-Launch small objects through air (only used on chewing gum)
-Teleportation Spell
-Vanishes objects; reappear elsewhere
-Ventus
-Blast of wind from wand; push objects out of the way
-Ventus duo: stronger
-Locomotor
-Used with name of target to move
-Descendo
-Makes object move downwards
-Mobiliarbus
-Levitates & moves object
-Hover Charm
-Target floats in mid-air briefly
-Depulso (banishing)
-Makes target fly toward specific location
-Opposite of summoning
-Accio (summoning)
-Used with name of target to summon
-Carpe retractum (seize and pull)
-Rope produced from wand to pull target toward caster
Resize Objects
-Reducio (shrinking)
-Makes enlarged object smaller
-Counter to engorgio
-Inflatus
-Inflates objects (living or dead)
-Diminuendo
-Shrinks target
-Engorgio
-Makes target swell
Explode / Break Objects
-Reducto
-Breaks objects; disintigrates in stronger uses
-Smashing Spell
-explosions
-Deletrius
-disintigrates
-Deprimo
-Immense downward pressure - violent fracturing of object
-Diffindo (severing)
-Rips, tears, shreds, physically damages target
-Expulso
-Explosion (pressure not heat)
-Bombarda
-Small explosion
-Bombarda maxima
-Large explosion, ie on wall
-Confringo (blasting curse)
-Explode anything it comes in contact with
-Cracker jinx
-Conjure exploding wizard crackers
-Can be used in dueling, but force of explosion may also affect caster
-Defodio (gouging)
-Gouge large chunks out of target (ie wall)
Change properties of object
-Glisseo
-Stairs - slide
-Glacius (freezing)
-Transforms to ice
-Duo and tria : more powerful
-Gripping charm
-Grip more effectively
-Epoximise
-Glue objects together
-Featherlight charm
-Makes lightweight
-Cushioning charm
-Invisible cushion over target
-Spongify (softening charm)
-Softens target area or object
-Makes rubbery and bouncy
Transfigure / Conjure Animals
-Serpensortia (snake summons)
-Transfiguration spell; conjures snake from wand
-Used by draco on harry (who used parseltongue to counter)
-Lapifors
-Objects to rabbits
-Draconifors
-Objects to dragon
-Ducklifors
-Objects to duck
-Entomorphis
-Object to insect short-term
-Avifors
-Object to bird
-Avis
-Conjure flock of birds
Transfigure / Conjure Objects
-Geminio
-Identical, useless copy of target
-Inanimatus conjurus
-Conjure inanimate object
-Baubillious
-Maybe what flitwick used to decorate xmas trees?
-Bolt of white light on tip of wand when used
-Conjure / place objects?
-Vera Verto
-Animal - goblet
Vanish Object / Animal
-Vipera evanesca
-Counter to serpensortia
-Evanesce
-vanish
-Evanesco
-vanish
-Orbis
-Sucks target into ground
Stop animals (and people?)
-Immobulus (freezing)
-Renders living targets immobile
Hide
-Obscuro Vera*
-*Invented for this story
-Obscures reality; makes it difficult to distinguish from illusion / imagination
-Obscuro
-Blindfold over eyes
-Fumos (smokescreen)
-Defensive cloud of dark grey smoke
-Fumos duo: more powerful
-Disillusionment (chameleon)
-Blend target with surroundings
-Bedazzling hex
-Used to conceal?
-On invisibility cloaks with chameleon charm
-Confundo
-Confuse & befuddle
Reveal
-Homenum revelio (people)
-Reveals human presence
-Homorphus charm (transfigured/animagus)
-Force animagus or transfigured object to assume normal shape
Make People Drop Objects
-Expelliarmus (disarming)
-Whatever victim is holding flies away
-Can knock out if used too forcefully
-Harry's specialty
-Drelashio
-Makes subject release whatever it is holding or hiding
Silly Things to do to People
-Langlock
-Glues tongue to roof of mouth
-Rictusempra (tickling charm)
-Extreme tickling sensation
-Makes Draco drop to floor laughing
-Slugulus eructo (slug-vomiting)
-Jet of green light
-Vomit slugs
-Used by Ron on Draco - but backfired
-Steleus
-Make victim sneeze for brief time
-Used to distract opponent
-Tarantallegra (dancing feet)
-Makes victim's legs dance uncontrollably
-Titlillando (tickling hex)
-Tickles & weakens
-Locomotor wibbly (jelly-legs curse)
-Jelly fingers curse
-Fingers - jelly-like so hard to grasp objects
-Cheering charm
-Heavy-handedness - laughing fit
Stop People
-Incarcerus
-Tie up with ropes
-Stupefy (stunning)
-Too forcefully - knocks unconcsious
-Trip jinx
-Used by Harry on Draco
-Locomotor mortis (leg-locker curse)
-Locks legs together - can't move
-Petrificus totalis (full body bind)
-Temporarily bind body
-Impedimenta
-Impede progress toward caster
-Arresto momentum (or object)
-Slow object or individual
-Colloshoo
-Adheres victim's shoes to ground
Move People
-Levicorpus
-Victim dangled upside-down by ankles
-Sometimes accompanied by flash of light
-Non-verbal only
-Counter: Liberacorpus
-Mobilicorpus
-Levitates & moves bodies
-Flipendo
-Pushes target; knocks out weaker enemies
-Flipendo tria: more powerful (resemble miniature tornado)
-Everte statum
-Throws victim backward
Harm People
-Sectumsempra
-Dark; large, blood-oozing gashes
-Snape's signature spell
-Stinging hex
-Bat Bogey Hex
-Ginnys signature spell
-Makes target's bogies attack them
Heal People
-Reparifors
-Reverts minor magically-induced ailments, such as paralysis and poisoning
-Rennervate
-Revives stunned person
-Vulnera Sanentur
-Heals wounds & gashes
-Counter to sectumsempra
-Episkey
-Heal minor injuries
-Ferula
-Create bandage and splint
Attack
-Oppugno (animal)
-Causes animals or beings of lesser intelligence to attack
-Piertotum locomotor
-Used to animate statues / suits of armor to do caster's bidding
-Locomotor (object)
-Used with name of target
-Move object
-Homing spell
-Follow target with constant speed (offensive)
-Hurling hex (brooms)
-Broom vibrates violently & tries to buck rider off
Shield
-Protego (shield charm)
-Minor to moderate jinxes, curses, hexes rebound upon attacker
-Protego horribilis
-Powerful shield against dark magic
-Protego maxima
-Stronger and bigger than protego
-Protego totalum
-Shield charm over small area that nothing but unforgiveables can get through
-Impervius
-Repel substances & outside forces like water
-Fianto duri
-Defensive; strengthens shield spells
End Spell
-Finite
-Terminates spell effects in vicinity of caster
-Finite incantatum (general counter-spell)
-Terminates all spell effects in vicinity of caster
Fire
-Hot-air charm
-Wand emits hot air
-Scorching spell
-Dancing flames - presumably scorch opponent
-Incendio
-Produces fire
-Incendio duo & tria: stronger
-Lacarnum inflamarae
-Ball of fire from wand
-Firestorm
-Ring of fire from wand; can strike targets
-Extinguishing spell
-Puts out fires
Water
-Drought
-Dries up puddles/ponds
-Aguamenti
-Conjures stream of water
-Aqua eructo
-Conjures stream of water