A guide to Magic

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The hermit : what magic they have
Grian : watcher
Mumbo : foresight
Iskall : crystallisation
Scar : Vex
Cub : Vex
Xisuma : protection/admin
Bdubs : matter manipulation
Keralis : precognition
Cleo : animation
False : Auras
Stress : Ice (let it gooo)
Jevin : shapeshifting
Wels : enhanced physical ability
Joe : charmspeak
Impulse : electricity
Zedaph : angel
Tango : demon
Doc : technopath
TFC : telekinesis
Ren : Morphing
Ex : Corruption/destruction

Power : definition
Watcher - self healing, ability to know other's emotions, ability to create barriers, wings
Foresight - the ability to see events before they happen, ability to see into the past or future at will
Crystallization - the ability to crystallise a liquid or semi liquid substance, this can be in any shape/form (eg armour, weapons, a table)
Vex - the ability to go through walls, summon swords, wings
Protection/admin - ability to allow people access to hermitcraft, ability to restrict people's abilities. Concealment spells
Matter manipulation - the ability to create matter from thin air, the ability to destroy existing matter, and the ability to change existing matter.
Precognition - the ability to predict the short-term future.
Animation - the ability to bring inanimate objects to life, the ability to re-animate corpses.
Auras - the ability to sense magic and the ability to vaguely tell emotions and energy, the ability to know when people are lying.
Ice - The ability to create and control ice, the ability to freeze anything at will.
Shapeshifting - the ability to change the shape of the body, usually the users body will be made of a coloured slime to allow for this.
Enhanced physical ability - enhanced speed, strength, agility and stamina.
Charmspeak - use words to persuade someone/get someone to do what they want, a rare form of hypnotism.
Electricity - the ability to manipulate electricity, the ability to control lightning
Angel - the ability to manipulate light and heat, immune to fire
wings,
Demon - the ability to manipulate fire and darkness, immune to heat+lava, wings,
Technopath - the ability to manipulate technology, the ability to use technology for any purpose
Telekinesis - the ability to move objects with your mind
Morphing - The ability to change into one select animal form.

-_-_- More to be added -_-_-

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