Race: Goblin

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Goblin

Description: Goblins are a race of short creatures. They make up for their size with extreme knowledge. (3'10" to 4'7") Their women are slightly taller than their men. Goblins are known to be aesthetically pleasing, regardless of their height. They have smooth skin patterned like snake scales. They come in Red purple yellow and orange and black. They have thick hair on their heads that is white red or black. They have long horns that protrude upwards from their heads, women have gold, men have silver.

Basic Stats
Speed: 10.
Magic: 6+X
Recovery:4
Power: 7
Learning: 8+X
Phis Res: 8
Skill: 10+X
Speech: 8
Magic Res: X

1."Goblins Flame" Goblins can summon a small flame above their heads. This flame can extend their range in the dark. However the flame gets larger for every enemy who cast with Goblins zone. This increases X. X is plus 3 per cast. Goblin Zone is ten steps radius.

2.Stoke Flame- After Four spells you can choose to either: permanently increase one attribute at the cost of all value of X. Or use all factors of X to set an area of land on fire. Sets any enemy who touches it on fire. Total value of ex per moment of contact. Lvl 2 hex size spell.

3.Blaze Flame- After Seven Spells; The goblin can create a straight wall of fire. This prevents all critical damage from reaching them, and reduces the damage of each spell that crosses the line. Line also Increases critical Damage Dealt by goblin. (Critical +)

4."Black Flame" At the cost of X and 1/8 health, Goblin can create a black flame that will absorb the spell of others that will directly or indirectly effect Goblin. Goblin can use 1/8 more health to, Augment weapons, Augment all special moves with black fire, throw black fireball for 100 percent damage of spells collected. Those set on fire with black flame can only be put out with holy water.

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