Demon
Description: Demons are an odd sort. However each one of them is exactly 6'0” tall. They are not unique either, as many demons look exactly the same. These looks all have two variants, male or female, these variations of twisted flesh have names. They are, Lust, Wrath, Sloth, Greed, Gluttony, Betrayal, Suicide. These types effect eye color.
Basic Stats
Speed: 8. Magic: 8 Recovery:8
Power: 8. Learning: 8 Phis Res: 8
Skill: 8 Speech: 8 Magic Res: 8
1.“Chaos” Every time a demon attacks, does damage, is damaged, talks, is targeted, interacted with, prepares a spell, or special attack, choose an attribute to add eight coins to. Chaos cannot be rebuffed, lasts eight turns and tacks
2.“Chaos Magic”-Choose an odd or even number, roll a dice, if you chose the number type it lands on, then choose any spell affinity type to cast, even one that isn’t equipped. Do this a second time, and double the power of the spell. Do this a second time, and add the points of its potential damage to a stat of your choice for six turns.
3.“Chaos Talk” If you choose to talk to an opponent during a battle, roll a dice and choose odd or even. If the number you have chosen matches, then choose a word. Depending on the size of the number rolled, you have that many sentences to speak to your opponent, and your opponent has to speak back. However many time that word is used. Adds the damage your opponent takes. Opponent takes damage relative to your speech skill.
4.“Demon Rage” If you have guessed the correct type of number 4 times, choose an opponent to add ½ of their total stats to any number of stats you wish. Eight times gains their full points-or- choose a super move.
Goblin
Description: Goblins are a race of short creatures. They make up for their size with extreme knowledge. (3'10” to 4'7”) Their women are slightly taller than their men. Goblins are known to be aesthetically pleasing, regardless of their height. They have smooth skin patterned like snake scales. They come in Red purple yellow and orange and black. They have thick hair on their heads that is white red or black. They have long horns that protrude upwards from their heads, women have gold, men have silver.
Basic Stats
Speed: 10. Magic: 6+X Recovery:4
Power: 7 Learning: 8+X Phis Res: 8
Skill: 10+X Speech: 8 Magic Res: X
1.“Goblins Flame” Goblins can summon a small flame above their heads. This flame can extend their range in the dark. However the flame gets larger for every enemy who cast with Goblins zone. This increases X. X is plus 3 per cast. Goblin Zone is ten steps radius.
2.After Four spells you can choose to either: permanently increase one attribute at the cost of all value of X. Or use all factors of X to set an area of land on fire. Sets any enemy who touches it on fire. Total value of ex per moment of contact. Lvl 2 hex size spell.
3.After Seven Spells; The goblin can create a straight wall of fire. This prevents all critical damage from reaching them, and reduces the damage of each spell that crosses the line. Line also Increases critical Damage Dealt by goblin. (Critical +)
4.“Black Flame” At the cost of X and 1/8 health, Goblin can create a black flame that will absorb the spell of others that will directly or indirectly effect Goblin. Goblin can use 1/8 more health to, Augment weapons, Augment all special moves with black fire, throw black fireball for 100 percent damage of spells collected. Those set on fire with black flame can only be put out with holy water.
A-Tregon
Description: A-Tregon are a race of sentient magic plant life. (Average height. (5'3” to 6'3”) They look like people who have been shaped out of vines, with wooden faces with eyeholes but no eyes. Their bodies are filled with sacks of fluid that look like red blood, but instead are sap. The bloom a crown of flowers on their heads, with pedals made fro. Precious metal.
Basic Stats
Speed: 8 Magic: 9. Recovery:16
Power: 11. Learning: 7 Phis Res: 10
Skill: 9. Speech: 6 Magic Res: 12
1.At the cost of experience points 5. You can restore the attributes of yourself pro an ally,-or-stop a Magic side effect.
2.“Pollin Cloud”-At the cost of 10 experience. You can produce a Cloud of pollen. This Cloud causes enemy’s to attack their allies for the next three turns, android heal their enemy’s for the Same. If they choose not to follow through with this, you gain a portion of their experience, 5 points and your enemy health is reduced 1/3.
3.“Thorn”-At the cost of 15 experience points, A-tregon can start to rapidly regenerate. 1/8 per turn for eight turns. They will also become covered in thorns and any enemy to attack them have a 2/3 chance become crazed, and have to critical attack an ally for 4 turns..
4. “Black Lotus”- At the cost of 20 exp, A-Tregon will grow black lotus on their back and head. Every time they are struck they will multiply and produce pollen. You can regain 10 experience if you stop this move and unsummon all copies into fruit. Fruit will heal both enemy’s and allies who use them, and boost their Power, magic, and Recovery. (Copies only produce from original, and have health equal to original after damage calculation.)
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End of Legends: Character creation and player guide.
Fantasy-Dodge Bullets or Die trying. Epic Literary RPG that breaks the mold.- 🗡🗡🗡🗡🗡🗡🗡🗡🗡🗡🗡🗡🗡🗡🗡 Dodge Bullets or Die trying. Epic Literary RPG that breaks the mold. A narritive style game manual for the End of Legends Universe. A game of heav...
End of Legends: Character creation guide.
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