Quirk: Ruler of the Negative Void

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**Photo not mine, credit to it's creator**

They do not have names, have basic intelligence and, will only recognize/follow the commands of the strong. Consuming weaker Shards or other Fracgments is how they get stronger and can eventually evolve to  become a Fracture.




Fractures: the strongest and most dangerous creatures of the Negative Void. These are the biggest physical manifestation of negative energy that has managed to acquire a complete sense of self, a strong personality to the point of creating a name for themselves and have medium to very high intelligence. They are almost impossible to control and will only approach if they are interested though most wish to kill the user and use their body to escape the Void. The appearances of Fractures varies widely based on their personalities and how strong they are. However, it has been noted that the more human-like they are, the more power they possess since  they have compacted and condensed it into their bodies.

Moreover, due to the aggressive and proud nature of Fractures. The user will only ever be able to subdue and control 1 single Fracture at any given moment. If they attempt to control more, they will lose control of both Fractures as the entities will fight to consume one another in order to become stronger. Also, Fractures that manage to do this will ALWAYS try to kill the user next as they will be bursting with tremendous power and blinded by uncontrollable bloodlust.


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**Photos not mine credit to their creators**

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**Photos not mine credit to their creators**

Regardless of their power and intelligence level, all of the Void inhabitants can communicate with the user through telepathy eliminating the necessity of giving  verbal orders. Besides telepathy as a way to communicate with the shadows, the user can teleport within the darkness or the surrounding shadows. This makes traveling the entire world both possible and easy as it doesn't require any energy (they use the shadows as an Uber basically).



Additionally, the shadows that are  called forth can act as extra eyes, ears, and as a way of touching targets  akin  to a two way mirror.  Allowing the user to spy on other people remotely (your own shadow won't be able to keep your secrets). Moreover, the user can also hide a summoned Void monster in the shadows either to serve as a bodyguard or as a way to track targets. In addition, the user can utilize a denizen of the Void (usually Fragments) to overpower a target's  mind and make them a living puppet. When the user takes control of someone that person's stamina, quirk power, and proficiency become twice as strong. Furthermore, Ruler of the Negative Void feeds on all  the negative emotions, fears and insecurities of targets, making the both user and the summons stronger.

Once the denizens of the Void have been summoned, they have to be physically  destroyed in order to be  eliminated  because they have already becomed stable tangible entities. However, destroying them cannot be done using human weapons and they don't really 'die' since they are merely banished back into the Void. This is because a summoned creature can already sustain and strengthen themselves without the need of their master's vitality. They do this by consuming human emotions (especially negative ones) and/or killing humans to absorb their life force = souls.


Nonetheless, they normally do not kill recklessly unless ordered,  if the user's life is on the line, or if it's a Fracture that has becomed uncontrollable. If the latter one occurs then both the user and those around become targets as the Fracture will try to devour them to continuously get stronger.

   

Now, another dangerous  but undeniably useful ability of Ruler of the Negative Void is that the user can actually have the summoned monsters consume  people. When this occurs, the user can permanently acquire more stamina, physical strength, agility, and life force for themselves (can become biologically immortal by continuously eating people) . Also, by devouring a target, the drawback effects of quirk usage are reset and the user can use their ability for much longer. For this reason, this ability is rightfully called: Dark Harvest. When quirk is active, the sclera of the eyes turns black while the pupils burn a bright neon purple.



Drawbacks : Photo sensitivity, auditory hallucinations  (at least that's what it looks to others since only the user can hear/talk to the creatures of the Void), temporarily becoming more violent/aggressive due to the influence  and nature of the Void,  mental confusion, hypersomnia, exhaustion, and loss of consciousness if overuse is severe enough.

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