Commands and Charts

Start from the beginning
                                        

0 skill | Nothing
1 skill | Cough, Fever
2 skill | Whitecough, Slightly Injured
3 skill | Infections
4 skill | Injured
5 skill | Severely Injured, Greencough
6 skill | Broken Bones
7 skill | Poisoning, Blackcough
8 skill | Near Death

SICKNESSES

Cough, Fever | 2 herbs
Whitecough, Slightly Injured, Infections | 3 herbs
Injured | 4 herbs
Severely Injured, Greencough | 5 herbs
Broken Bones | 6 herbs
Poisoning | 10 herbs
Blackcough | 12 herbs
Near Death | 15 herbs

BASIC WARRIOR COMMANDS

/bond with...
Bond with a particular cat.
Takes 1 energy.

0 bonds | Strangers
1 bond | Acquaintances
2 bonds | Light Friends
3 bonds | Close Friends
4 bonds | Best Friends
5 bonds | Companions/Mates

/become mates with...
Become mates with a cat.
No energy.

/breed with (cat's name)...
Breed with your mate.
1 energy.

/name (kit)...
Name your kit.
No energy.

/don't eat...
Be the last cat to eat that moon.
No energy.

/build den with...
Build a certain with up to 3 other cats.
1 energy.

/escape...
Escape during a disaster or event.
All energy.

FAMILIAR COMMANDS

/bond with (familiar)...
Bond with your familiar to grow their loyalty towards you.
1 energy from owner and familiar.

/train (skill)...
Train your pet to do any skills you want. Familiars max at 4.
1 energy from owner and familiar.

/send (familiar) hunting...
Ask your familiar to hunt. They may not listen.
1 energy from familiar.

/send (familiar) patrolling...
Ask your familiar to patrol. They may not listen.
1 energy from familiar.

/send (familiar) gathering...
Ask your familiar to gather. They may not listen.
1 energy from familiar.

/send (familiar) foraging...
Ask your familiar to forage. They may not listen.
1 energy from familiar.

/ask (familiar) to heal (cat's name)...
Ask your familiar to heal a certain cat. They may not listen.
1 energy from familiar.

/ask (familiar) to attack (enemy)...
Ask your familiar to attack your enemy in battle. They may not listen.
1 energy for familiar.

KING AND QUEEN COMMANDS

/execute...
Execute any cat that is believed or proven to be a traitor.
No energy.

/exile...
Exile any cat that is believe or proven to be a traitor.
No energy.

/accuse...
Accuse any cat of being a traitor.
No energy.

/propose...
Propose a new law for your fellow leader, heirs, and the Founders and Dowagers to vote on.
No energy.

ROYAL GUARD COMMANDS

/guard (cat's name)...
Guard a particular cat from a sin.
1 energy.

/guard (den)...
Guard a particular den from a sin.
1 energy.

/guard camp
Guard the entire camp.
2 energy.

FOUNDERS AND DOWAGERS COMMANDS

/demand...
Use this command to make a cat do whatever you want them to. It can only be used every 10 moons.
Takes 1 energy.

/bless (cat's name)...
Give a cat your blessing. Can only be used once ever by each founder and dowager. This means that cat will be more likely to have a large litter of kits. Password is your favorite familiar.

TRAINEE COMMANDS

/train (skill) with (mentor)...
Train a skill with your mentor. Skill goes up .5 for each energy used to train.
1 energy.

KIT COMMANDS

/play with...
Play with your fellow kits.

/play alone...
Play by yourself.

TRADE COMMANDS

/trade (items) for...
Trade items or supplies for anything you want.
1 energy.

/bond with (trader's name)...
Bond with a trader.
1 energy.

/become mates with (trader's name)...
Become mates with a trader.
No energy.

/breed with (trader's name)...
Have kits with your trader mate.
1 energy.

TRAITOR COMMANDS

/murder (cat's name)...
Murder a certain cat.

/become secret mates with (cat's name)...
Ask to become secret mates with a cat. The other cat can rat you out.

/breed with secret mate...
Breed with your secret mate. Beware this only increases your chance of being caught.

/brainwash (cat's name)...
Brainwash a cat to do what you want.

/blackmail (cat's name)...
Blackmail a cat to do what you want.

/murder (cat's name) for imp...
Murder a cat particularly for an imp.

/train (imp's name)...
Train your imp to do anything you want.
1 energy.

/escape alone...
Escape the Dreki by yourself.

/escape with prey, herbs, or sticks...
Escape the Dreki with supplies.

/escape with (familiar's name)...
Escape with your own familiar or someone else's.

/create a mafia...
Create your own traitor group.

More commands can be made up when needed.

Laerad | | Warriors Command Game [Original]Where stories live. Discover now