◈~:|Powers|:~◈

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Ability History: John's powers ostensibly derive from the cosmic radiation that gave the fantastic four their abilities.

:|General Powers|:

Aside from the unique superhuman abilities granted to John from the Noverian experiments upon the activation of his conduit gene; the conduit gene as a byproduct of the protein compound it releases throughout its hosts body grants prime conduits an additional set of abilities as part of the molecular restructuring process they undergo. These additional abilities are common to all prime conduits with the exception of the particle charge manipulation which is only common to energy and elemental manipulating conduits.

Superhuman Strength: John possesses superhuman strength enabling him to press lift atleast a ton comfortably and up to ten tons total. John's physical strength is sufficient enough to enable him to lift and throw objects as heavy as a car with relative ease. He must also pull his punches and kicks unless fighting someone of similar or greater physical durability. Otherwise, his blows would prove fatal to a normal human being. John's physical strength also extends into his legs, enabling him to be able to jump to a height of several stories in a single bound. John demonstrated this when he leaped over ten feet vertically into the air when he first leaped out of the way of an oncoming car.

Superhuman Speed: John is capable of running and moving at speeds that are far beyond the natural physical limits of the finest human athlete

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Superhuman Speed: John is capable of running and moving at speeds that are far beyond the natural physical limits of the finest human athlete. He is fast enough to catch up to an accelerating car while on foot.

Superhuman Stamina: John's advanced musculature produces less fatigue toxins during physical activity than an ordinary human

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Superhuman Stamina: John's advanced musculature produces less fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, John can physically exert himself at his peak capacity for several hours before the build up of fatigue toxins in his blood begins to impair him.

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