Chapter 7:Familiars

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"Damn it."

He subconsciously swore out loud.

In conclusion, the job change was a mistake.

Ark disliked hunting in a party. There wasn't a single person he could trust, and their attitudes could change over a single valuable magic item, leading to an argument. He found these sorts of situations repulsive. Rather than suffering from such mess, he was far more comfortable hunting alone, even if it was a little more difficult.

This was the reason why Ark preferred a combat-relation profession.

Thieves who stab their enemies' weak point, or Magicians who boast of having power to deal a one hit fatal blow weren't bad either. However, these professions could only genuinely shine in parties.

On the other hand, although Warriors weren't all that special, and didn't particularly have any exceptional skill, they had high Stamina and Defense. That wasn't all — they also received bonus bag space and in addition, they had resistance to all sorts of ailments. Thus, it wasn't wrong to say they were professions perfect for soloing.

But the profession 'Dark Walker' was closer to a Thief than a Warrior.

Dark Walker, one who walks the night. He should have guessed when he heard the name.

It was a matter of fact that the profession's bonus stats focused on, Agility, Intelligence, and Luck. But even then, all the additional stats were evenly matched to a Thief's.

No, it'd be better to be a regular Thief. If you debate about it, a Thief is a combat-related profession. If you look at the Summoning skill, or the Intelligence stat bonuses, it seems like this profession included a Magician's traits to some degree.

'Agility is fine, since it influences critical hits, attack speed, and evasion rate, but Intelligence and Luck? In the end, it's unclear whether it's a Thief-related or Magician-related profession, or maybe even a Cleric.'

Hybrid-characters. They sound good and all, but in reality, it just means they were neither one, nor the other.

With the additional stats totalled to 60, he had gained a bonus amount doubled that of a standard job-change for a normal profession.

There was nothing problematic stat-wise. However, there were a lot of cases where stat bonuses added by a job change influenced the profession's ability as a whole. This meant that whether he liked it or not, he would have to diligently raise those three stats...

'And whose fault is it? The one who jumped the fence after hearing of a hidden profession was me. It was my mistake.'

He let out a stifled sigh.

But what could he do about the profession he had already chosen?

Similar to how he was mice hunting in Harun, if Ark focused on one thing, he had the propensity to obstinately dig his heels in. Be as it may, he was quick to give up if he thought he couldn't do anything about the situation.

At this moment, the situation was exactly the same. In any case, he couldn't turn back time even if he regretted it. So he thought he should make the best out of the current mishap to try and understand the Dark Walker profession and its special characteristics, and quickly adapt to it with the best of his abilities.

'No, it's still a hidden profession. It's because I've been thinking about being Warrior too much. It's probably not all that bad. If I nurture the profession's advantages, I'm sure I'll find more good points. Okay, calm down and examine it carefully. First of all, it seems fundamentally similar to a Thief. Summoning is definitely one of this profession's unique point. In other words, the profession's nature will be decided depending on how Summoning is used, right?'

ArkTempat cerita menjadi hidup. Temukan sekarang