When fate unexpectedly leads Diana to the Ninja team, her arrival brings more than just a new ally. It brings trouble close behind. Quiet, cautious, and unsure of where she truly belongs, Diana struggles at first to open up to the others. But as tim...
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Diana Mamoru Alias(es): Little Rascal (by parents). Di (by Cole). Swift Foot (by Lloyd). Magic Girl (by Kai). The Purple Ninja. The Magic Ninja. The Master of Magic. The Elemental Master of Magic. Sister (by the Ninja). Spitfire (by Kai). Sparky (by Jay). Lotus (by Cole). Sunshine (by Cole). Species: Human/Dragon hybrid. Family: Haruto Mamoru (nee Watanabe) (grandfather). Sakura Mamoru (grandmother). Isamu Mamoru (father). Akemi Mamoru (mother). Unknown uncle. Hobbies: Reading. Writing. Stargazing. Exploring. Birdwatching. Dancing. Music. Drawing. Tinkering. Symbol: Snow leopard. Affiliation: The Resistance (formerly). Ninja. Wu's Academy. Elemental Masters. Weapon(s) of Choice: Bow-blade & Arrows. Element/Essence: Magic.
Appearance: Diana stands at a medium height, nearly eye-level with Lloyd. She has a creamy complexion, though she has a faint, slightly burnt scar on her upper left forearm. Her long, wavy blonde hair falls in layered strands around her shoulders, framing striking blue eyes that resemble the shifting colors between the sea and the sky.
Before becoming a ninja, Diana dressed simply but elegantly. She wore a light purple shirt decorated with softer details, paired with navy blue pants secured by a brown belt bearing a silver pendant. Black tennis shoes completed her casual look. No matter the occasion, she always wore a delicate gold-chain necklace with a glowing blue crystal resting against her chest.
After joining the ninja, Diana adopted a far more battle-ready appearance. She now wears a deep purple hood and matching ninja suit reinforced with leather armor and black fingerless gloves. Her suit sports a snow leopard symbol, which symbolizes stealth, resilience, and strength, with a dark brown belt and a strap with more symbols on either side of her waist. Purple ninja pants and black combat boots allow her to move swiftly in combat.
A bow-blade is strapped securely across her back, held in place by a black harness. Over one shoulder hangs a black leather quiver filled with arrows, resting behind her — leaving Diana equally lethal at both close range and from a distance. Personality: Diana's personality makes her stand out amongst the ninja in a quieter, more grounded way. Unlike Jay's loud energy and constant joking, Diana has a calmer presence. She is naturally funny, though often without realizing it, unintentionally making others laugh through her reactions or dry remarks. Intelligent and curious, Diana enjoys learning new things and tends to bury herself in books whenever she gets the chance, making her somewhat of a bookworm within the team. Although she can be shy and reserved around unfamiliar people, Diana gradually opens up once she feels safe and comfortable. Around trusted friends, her warmer and more playful side emerges. She deeply loves animals, nature, and the feeling of freedom, often preferring peaceful forests or quiet places over crowded cities and noisy gatherings. Diana is highly focused and determined; when she sets her mind to something, she gives it everything she has. Her ability to multitask and adapt quickly makes her especially dependable during missions. Even without early ninja training, Diana is highly capable in dangerous situations. She is heroic, courageous, and willing to place herself in harm's way to protect others. Her loyalty runs deep, and she is the kind of friend who will stand beside those she cares about no matter the cost. Despite this strength, Diana struggles internally with social anxiety. Loud, chaotic, and overwhelming environments easily frighten or stress her, and she often withdraws from crowds to calm herself by reading alone. She worries about how others perceive her and rarely reveals her true feelings quickly, though she still tries to see the good in people whenever possible. She gives others the benefit of the doubt and is very forgiving when they do wrong, but only if they deserve it. Diana also possesses a sharp, sarcastic sense of humor mixed with a slightly mischievous streak. Beneath her quiet demeanor lies a very clever and observant mind. She has strong instincts, especially when it comes to sensing danger or distrusting enemies before others notice something is wrong. Her resilience and adaptability allow her to endure hardships that might overwhelm others, and her independent nature means she rarely relies entirely on anyone else. Even in the ninja's battles, Diana holds onto a strong personal sense of honor. She believes fights should be fair and impartial, refusing to take unnecessary advantage of weaker opponents or use dishonorable tactics. This balance of compassion, intelligence, independence, and hidden vulnerability makes Diana a capable ninja and a great person. Powers & Abilities: Mystokinesis: Diana can create spells, bend supernatural forces, and possess objects. Also, Diana can use magic spells to attack or defend herself and her friends. She is therefore capable of casting a variety of both basic/low-level and middle-level spells of nearly all types of good/light magics. Telepathy: She can communicate to beings by using telepathic powers. Elemental Magic: Diana is capable of magically generating and controlling the classical elements. Transmogrification: Diana is able to alter the appearance of objects. Mysto-Ergokinesis: Diana can manipulate magical energy. She can manipulate the energy that can cast a specific effect. Mystokinetic Blast: Diana can release magical energy over a specific target, causing great damage or delivering great shock waves of force. Mystokinetic Beam Emission: Diana can create a potent beam composed of concentrated magical energy. Teleportation: Diana can teleport whenever and wherever she desire. Mystokinetic Creation: Diana can create something with Magic regardless of the environment and her materials. Mysto-Elementumkinesis: Diana can magically manipulate other elements and use them in battle. Animation: Diana can animate statues, sculptures, and drawings to life and control them. Realm Travel: She has the power to travel through any realms (except the Departed Realm). Some magical rituals allow her to travel freely through all of the realms. Portal Creation: Diana can open up portals to other realms by use of incantations. Container Imprisonment: Diana is able to imprison the Souls of others in objects. Banishment: Diana can banish people into different realms for everyone's safety. Summoning: Diana has the ability to summon ghosts as her ally. Mystokinetic Incantation: Diana can cast and summon magical spells, curses, and enchantments. Magic Enchantment: Diana can conjure a powerful enchantment by chanting in an ancient tongue. Elemental Power Absorption: Diana can absorb power from another person or object and give it to herself. But she has sworn off of ever using it, since it's like stripping off one's identity. Mysto-Telekinesis: Diana is able to magically lift someone or something in the air and make them float unassisted. Necromancy: Diana can bring back the dead in the form of zombies or re-awakened skeletons. But she has sworn off of ever using it, since it freaks her out. Mysto-Healing: Diana has the ability to heal wounds and reverse curses to a certain degree. Spinjitzu: Diana is capable of preforming Spinjitzu. Object Spinjitzu: Diana possesses the ability to transfer her Spinjitzu energy into any inanimate object he throws. These objects possess explosive power, and severely damage anything they hit. Elemental Dragon: Like all of the other Elemental Masters who managed to overcame their fears, Diana is capable of summoning her own Elemental Dragon at will. Rising Dragon: Diana is capable of preforming the Rising Dragon through her Spinjitzu. Combat: Despite a lack of formal ninja training, Diana is a competent fighter. Diana is a highly proficient combatant as a well-trained ninja. Though she is more capable with weapons, her hand-to-hand combat skills are considerable. Archery: Diana is an extremely skilled archer, her arrows strike her target no matter how far they are. Her aim was so incredibly precise and fast that she was able to any target. Swordsmanship: Diana is a naturally talented swordsman. Her skills continue to grow as time passes, capable of holding her own against and defeating larger, more experienced, and more powerful opponents. Martial Arts: Diana was new about performing martial arts. But she's a skilled user of martial arts and she was able to easily defeat her fellow pupils in combat. Stealth: Diana has shown countless times of her amazing stealth. Many enemies have trouble spotting her whenever she's hidden. Agility: Diana has shown countless times of her amazing agility. She is able to make incredible feats, such as jump over tall objects with ease and climb over obstacles. Speed: Diana has also shown countless times of her amazing speed. Though, her Elemental Power sometimes takes effect during her sprints. Teaching: Diana is shown to be a calm and yet patient teacher when she trains new Elemental Masters to learn Spinjitzuand the Rising Dragon. She compliments them on their skills.