skills and sub(x?)skills: current as of chapter 15

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he has some already filled as he is like biblical and Frankenstein's Adam, but they wont level fast as he is currently weak (even if he will be strong by us mere human standerds he shall deal with god class creatures other dimentional creatures and whatever else i concoct) so most of them wont level up verry quickly until he gets stronger.

an 2; i think i shall go down in tier from skill to subskill then sub subskill and so on for now. the numbers are semi random because while i am mostly making up the numbers i am also trying to narrow down the range for at least slightly thought out reasons or jokes that not even i will get later

pressure resistance 1%: liquid subskill 0%: physical sub subskill 0% (which now I think of it makes little sense to day after me)

resistance 21%: fire subskill 43%, gravity subskill 4%, mind affecting subskill 89%, death subskill 68%, organs subskill 76%, mortality subskill 12%, light subskill 42%, power radiation (gods and powerful people's power) subskill 32%, disease subskill 67%, magic subskill 22%, aging subskill 88%, radiation subskill 44%, prediction subskill 77%, dark subskill 42%, nature subskill 67%.

an: i forgot numbers

en: and resistances

liquid manipulation 0%: physical subskill 0%: water sub subskill 3%: water breathing sub sub subskill 2%, movement sub sub subskill 0%: swimming sub sub sub subskill 8%

gravity manipulation 2%: subskill personal 3%, subskill radius 1%, subskill target 2%

senses 3%: soul subskill 3%: soul search sub subskill 7%, life expectancy/death sight 24%, soul speak sub subskill 0%, soul search sub subskill 3%: physical realm sub sub subskill 0%, underworld sub sub subskill 2%, spirit realm sub sub subskill 1%.    sight subskill 1%: light sub subskill 9%, shape sub subskill 1%.    sound subskill 1%: speech sub subskill 1%, listening sub subskill 22%: language sub sub subskill 13%: English sub sub sub subskill 14%, Greek sub sub sub subskill 63%, Celtic sub sub sub subskill 83%: Scottish sub sub sub sub subskill 30%, Irish sub sub sub sub subskill 24%,cornish sub sub sub sub subskill 75%, welsh sub sub sub sub subskill 6%.    taste subskill 0%: liquid sub subskill 6%.

orientation 0%: mapping subskill 0%: echolocation sub subskill 0%, sonar sub subskill 1%.

words 2%: visible subskill 1%, contract subskill 17%: written contract sub subskill 0%, magic contract sub subskill 47%: written word sub sub subskill 2%

system na%: quest na%, skill na%, trade lock na%, hints na%, inventory na%

crystal eye 4% (current max at tier 1 is 25%): analyses 2%, bubble 1%, sight 4%: name 7%, title 3%, faction 2%, other names 2%, chance of beating 4%, effects 1%, curses 0%, enchantment 2%, properties 2%, reverse engineering 0%, extracting 0%, illusion countermeasure and detection 1%, lies countermeasure and detection 12%, life history search 1% (see all your life untill then, usually paired with souls soul search and similar skill), containment 2%

reality alteration 0%: soul 13%, magic 1%, life 3%, shadow 18%, form alteration 32%: creation 2%, nature26%, fire 53%: soul forged item 2%, clothes 5%, consumables 0%, armor 2%, weapons 1%: food 0%, drink 0%

0%: has registered but cant reconisably use.    1%: sufficiently reconises the action.    5%: detect similar usage close.    10%: get a minor reward or boost to all under subskills by x1.5 making it 1.5.    25%: perk, passive detection, extra x1.5 boost making it 2.25.    50%: can teach skills at 1% to other but without the format of the system like mussel memory, new perk, do skill passively/subconsciously, extra x2 boost making it 4.5.    75%: new perk, can block others use if the system reconises it as similar to the category/subcategory, extra x5 boos so 22.5.   100%: no restrictions other than personal strength and system, can gain a mastery title, option to prestige/rebirth the skill.

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