Section 5; Werewolf Abilities

48 1 0
                                    

In my personal opinion, Werewolves should have abilities. They shouldn't just be humans who can turn into wolves on full moons and live in a big house together. They are superior, ✨SPECIAL✨ they need abilities.

I have a lot to say on this.

A Werewolf possesses a number of physical and passive powers, and the strength of their individual powers are generally based on their rank, though it can also be influenced by other factors. In terms of the Werewolf hierarchy, Alphas are the strongest, followed by Betas, and then Omegas at the weakest end of the spectrum. An Alpha Werewolf also typically possesses additional powers not seen in the lower ranks. I suggest abilities for your Werewolves could be:

Enhanced Strength: Werewolves possess superhuman levels of strength that allow them to break through chains and deadbolt locks, punch through brick and marble walls, and throw grown men across a room with ease. Werewolves have been seen using their strength to snap a person's neck with one hand, flipping overturned vehicles back on their wheels, and bending rebar with their bare hands to use as weapons.

Enhanced Speed: Werewolves can run much faster than even the most athletic human beings, being able to keep up with vehicles such as motorcycles that are driving at top speeds. They can also run on all fours (hands and feet) in both human and in Werewolf form.

Enhanced Agility/Reflexes: Werewolves possess supernaturally enhanced agility and reflexes that allow them to leap very high and across large distances, jump from several stories up and land lightly on their feet, and perform a multitude of acrobatic, gymnastic and martial feats such as flips, handsprings, and spinning kicks. They can also process moving objects much better than humans can, allowing them to catch projectiles in mid-air and dodge speeding bullets before they can be hit. Their use of this power is usually instinctive, and newly turned Werewolves have been seen performing impressive gymnastic routines with no training.

Enhanced Durability: Though Werewolves can still sustain open wounds like any other creature, they are much more durable to blunt force trauma than the regular human, allowing them to be thrown through walls and fall from tall heights without fatal injury. They can also endure a great deal more physical damage for a much longer period of time than an ordinary human, as Werewolves have been known to fight through dozens of gunshot wounds, stab wounds, burns, and broken bones that would normally incapacitate a regular person.

Enhanced Senses: Werewolves, like their wolf counterparts, have extremely sensitive senses of sight, hearing, and smell. They can see in total darkness and across large distances with great clarity, track scents for up to several miles and can hear whispered conversations across great distances and from outside of buildings with ease. Using their sense of smell in particular they can interpret the chemosignals that indicate identity and emotional states, a skill that, with practice, can be developed to the point of a supernatural sense of empathy; it has also been revealed that Werewolves can even sense sexual desire through scent. These abilities help Werewolves fight at night, hear approaching enemies, and locate missing people by scent. A Werewolf's glowing eyes can also be used to see mystical or supernatural phenomenon that cannot be perceived by human eyes, such as a Nemeton, or a Kitsune's aura.(Yes Teen Wolf references will be present quite a few times).

Accelerated Healing: Werewolves possess an extraordinarily enhanced healing factor that allows them to heal from most mild to moderate wounds within moments. They have been shown to heal quickly from gunshots, stab wounds through the chest, abdomen and extremities, and broken arms, legs, and spines, though most cannot heal from a broken neck; while varying among different ranks of Werewolves, broken bones can usually heal instantly after they've been reset, and depending on the severity, stab wounds and gunshots can usually resolve themselves in minutes to hours based on how deep the wounds are and whether or not vital organs were damaged in the process. Werewolves are also immune to the majority of human illnesses and conditions such as colds, cancer, epilepsy, asthma, etc. For this reason, they cannot get high on drugs or drunk on alcohol—because the "high" is technically caused by the substance inflicting some kind of damage on the body, the Werewolf can heal this damage faster than the effects can be felt.(Or they can get drunk if.you write they do. You have choices).

Longevity: Because a Werewolf's rapid cellular healing prevents them from contracting any human illness or condition and replaces ageing cells at a constant rate, Werewolves have a tremendously extended lifespan. It is unknown what the average life expectancy of a Werewolf is, it can be assumed that Werewolves could potentially survive decades into their 100s so long as they are not injured or killed first.(Examples of this I'm using could be Satomi Ito or Deucalion- apparently he's really old, consideringhe turned Gerards grandfather or was it father? That detail I can not remember well).

Shapeshifting: Werewolves have the ability to shape their features into that of a partially lupine form, which involves glowing eyes, fangs, claws, a ridged brow, pointed ears and large sideburns. With practice, Werewolves can learn how to only transform a few selective features as needed, such as only extending their claws to cut something, their fangs to bite something, or simply making their eyes glow to enhance their eyesight or display their supernatural nature.

Advanced Shapeshifting: Werewolves can shapeshift into more animalistic forms, such as transforming into a full wolf, or into a more beast-like monstrous form, Teen Wolf says "sometimes the shape you take reflects the person you are" so I guess I'm applying that to the monstrous beast-like form thing? Heh I'm so awkward with this.

Pain Absorption: Werewolves have the ability to absorb pain from animals, humans, and other creatures through tactile contact. This is usually done by touching the person who is in pain, or the injured body part and drawing the pain into themselves, which manifests as the Werewolf's veins darkening as their body processes it. Initially, a Werewolf can only essentially "take the edge off" of a person's pain level, but with practice, they can eventually learn to take it completely.(Optional)

Animal Instincts: Werewolves are apex predators, and, as such, they can assert dominance over other animals such as dogs, cats and deer. They can use this ability to force them to be quiet or leave the area, or to stand down if they are acting aggressively. As a result, these animals can often be frightened by the presence of Werewolves. They also have natural animal instincts that allow them to think as true animals do, though some Werewolves are more in-tune with these instincts than others.

Empathy: Sensing others emotions.(Optional)

Perhaps if you are a Wolfblood fan you can add their Eolas and Ansion abilities to your fanfiction, or if you're writing a story of your own you could have similar abilities to those two. With different names and specific little traits.

If you have any questions about Werewolf abilities please feel free to message me! I love talking about Werewolves so I'll be glad to help.

WEREWOLVES 101 - Beginners GuideWhere stories live. Discover now