Chapter 2~Monsters

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Monsters are some of the most important thing to make something scary in a movie or cartoon.

We will be specifically talk about cartoon horror in this chapter. Here's a little explanation of art-horror since we will be using cartoon horror as our example.

Art-Horror:

"The objects of art-horror are essentially threatening and impure."

The object(s) has to be threatening or appear threatening to be considered art-horror.

-Impure: Two words going against each other.

Example: Wax Man or Ape Man (Waxman / Apeman)

It basically threats our understanding mindset of something, it is something unnatural. Or in other words, uncategorical.

Fusion Monsters:

-Horror monsters that are made up of two competing categories.

Example: Dead and Alive - Ghosts and Phantoms.

These categories also should understand two objectives, something coming back from the dead and something just coming alive in general.

An example of this (something coming alive) is a Waxman. Wax is a object. We use that for candles so it is a object, but the wax turns into a man or a person (Alive). The once nonliving object turns alive, that's what makes it scary.

An example of this (something coming back from the dead) is a zombie. In most cases, a zombie was once a person that mutated and "died", but understandably from a point of view, a zombie wouldn't technically died since it was a virus that just mutated into a human-eating creature, BUT for this we are going to say that the zombie died and came back alive, that's what makes it scary.

Fission Monsters:

Fission Monsters, rather than two categories combining, fission beings are two categories that inhabit the same body, but exist separately.

One good example is werewolf's. A werewolf would be a human during the day but a wolf at night. It's two beings in one body, but exist at separate times.

You may be wondering why there is a new category, well it's because on Metonymy.

This will be a separate category cause it plays a big part into what makes something scary.

So Metonymy, or in other words, Horrific Metonymy, this describes a horror antagonist who is surrounded by things that we antecedent to take be to objects of disgust or/and phobia.

Examples: Witches and Robots.

Witches and witchcraft have a long history of being associated with dark, evil, unnatural forces.

That is what makes it scary, unnatural forces, magic. Dark magic, something that could kill you.

Robots, we don't usually see robots as scary unless it is a malfunctioning robot. A unwieldy technology running rampant causing deconstruction. Something you can't stop unless powered off, thats what is making it scary.

This is the end of this chapter. This chapter explains what makes a monsters scary. In the next chapter, we will go into detail about what makes a location scary.

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