Events
Sometimes depending on the season the clan can be hit by an event. These can range from fires, droughts, floods, thunderstorms, blizzards, frost, thieves, twolegs, attacks, threats, and fox traps. The weather related events depend on the season.
The thieves and attacks depends on the Clan's border strength though even at full sometimes may happen these can kill you. Twolegs place traps which can injure and kill cats on patrols. But, not to worry there will also be good events!
Kits When two cats breed they will have 3-5 kits. Their skill levels are zero. They have one energy and only one command. /Play. Kits can play once everyday. Mothers and fathers can play with their kits. If you play all six days as a kit you can start at skill level 1.
Ages and Rank Up
After 6 in moons kits can rank up to apprentices. When you rank up you will be assigned a mentor, BUT you can still train with other cats. After eight more in game moons you can rank up to a warrior.
Dying and Re-joining
When your cat dies you can rejoin as a new cat. And your cat WILL die :). You will go to the end of the waiting list and have to wait to be born.
List of Commands
/Hunt with... Sends your cat hunting with the rest of the cats listed. Can have up to 4 cats in a hunting patrol. Uses 1 energy.
/Forage with... Sends your cat foraging with the rest of the cats listed. Can have up to 4 cats in a foraging patrol. Uses 1 energy.
/Gather with... Sends your cat gathering with the rest of the cats listed. Can have up to 4 cats in a gathering patrol. Uses 1 energy.
/Patrol with... Sends your cat patrolling with the rest of the cats listed. Must have between 3 and 4 cats to work. Uses 1 energy.
/Build (den) with... Builds a den. Uses 1 energy to build a family den and 3 energy to build an important den.
/Upgrade den. Upgrades your den to fit two more cats. Uses 1 energy.
/Train ___skill with (name) Must tag the other cat both cats must use the command for it to work. One cat must have a higher/lower skill level to work. Uses 1 energy.
/Heal (cat's name) Heals the mentioned cat with herbs based on the Healing Chart. Uses 1 energy.
/Breed with (cat's name) A male and female breed to have kits. May have 1-5 kits. May fail. Uses 1 energy.
/Play... Makes your cat play with other cats. Used by kits and queens. Can be done once a day.
/Defend. Defends the clan against the enemy. Effectiveness and injury of your cat depends on yours and your enemies BattleSkills. Only warriors and apprentices can defend. Uses 1 energy.
/Hide. Hides your cat during battle and keeps them safe from enemies. Cannot use other commands while hidden. Doesn't use energy.
/Kill (enemy name) Kills a passive enemy. Must be done before any other actions or else it could result in injury or death of the other cats. Number of cats needed ranges and will be stated with the event. Uses 1 energy.
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~ The Vineyard * A Warriors Based Command Game ~
RandomTurn the pages back in time.... Back to the days of gods and vikings! Back to the meadows filled with vines and grapes~ Welcome to The Vineyard!
~ Information ~
Start from the beginning
