Concept Charater I had come up with. Just to experiment with something different. Feel free to just let me know if you'd like to RP with this particular Charater in any book, place or PMs is cool to.
Book will mainly contain his features, descripti...
Base Skill Generates Energy essence each time damage is dealt. Siphon the blood from the targeted enemy dealing damage. Siphon Blood heals for a percentage of total health every second while channeled.
Grim Scythe
Base Skill Generates Essence per enemy hit Slash with a summoned Scythe in front of host dealing weapon damage as Physical.
Blood Scythe Heal for 1% of health on enemy hit.
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Secondary
Skeleton Mage
Base Skill Raise a skeleton from the ground to attack Enemies dealing weapon damage per attack.
Gift of Death Risen Skeletons leave a corpse behind when they die or expire.
Life Support Risen Mages cost 10% health to cast but lasts an additional 2 seconds.
Blood Rush
Base Skill Cost: 5% Health Sheds mortal flesh and reappear up to 50 yards away.
Hemostasis Removes the health cost.
Transfusion Heals for 2% of maximum health for every enemy passed through.
Potency Increases armor for 2 seconds after casting.
Simulacrum
Curse Form While active, curse skills now apply all three curses.
[Placeholder] Blood Debt
Life costs for skills are reduced while Simulacrum is active.
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Summons
Command Skeletons
Base Skill Cost: 50 Essence Active: Command the skeletal minions to attack the target and increase their damage for 5 seconds. Passive: Raise skeletons from the ground every 2 seconds to a max of 7skeletons. Skeletal minions deal weapon damage per attack.
Dark Mending Skeletal minions will heal user for a fraction of total health per hit while being commanded.
Command Golem
Base Skill Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses. Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals weapon damage per attack.
Blood Golem Active: The Golem sacrifices itself healing the user for 25% of their health and reconstructs at the targeted location. As the Golem reconstructs, veiny tendrils damage nearby enemies forms fraction of weapon damage.
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Support Skills
Corpse Explosion
Final Embrace Corpses pull themselves towards the nearest enemy before exploding, but Corpse Explosion now costs 3% life per corpse.
Corpse Lance
Base Skill Target an enemy to summon projectiles from nearby corpses that cause 75% weapon damage to the target.
Devour
Base Skill Consume corpses within 60 yards to restore Essence per corpse.
Devouring Aura Becomes an aura that consumes all corpses within 15 yards to restore Health per corpse.
Cannibalize Each corpse consumed also restores 3% health.
Revive
Purgatory
Revived minions degenerate back into a usable corpse at the end of their duration
Curses
Decrepify
Base Skill Cost: 10 Essence A crippling curse that reduces the enemy units’ movement speed.
Frailty
Scent of Blood Cursed enemies take an increased damage from minions.
Leech
Base Skill Curse the target area. Cursed enemies have a chance to heal the attacker when they are struck for 1% of their total health. Lasts 30 seconds.
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Passive Effects
Fueled by Death Consuming a corpse increases run speed for 5 seconds.
Swift Harvesting Increase the attack speed of Bone Spikes, Siphon Blood and Grim Scythe by 15%.
Eternal Torment Curses cost less Essence and last forever.
Extended Servitude Increase the duration of Skeletal Mage and Revive minions.
Final Service If taken lethal damage instead all minions are consumed and heal for 10% of health. When this passive successfully prevents death, the Necromancer is immune to incoming damage for 4 seconds. This effect cannot occur more than once every 60 seconds.
Grisly Tribute You are healed for 10% of Life on Hit when one of the minions hits an enemy.
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weapon oғ cнoιce:
Scythe- The sigils embedded in the blade read "INI-HERIT" Egyptian for He who brings back the distant one.
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Material- Dark Titanium.
Size- 5'3" (Upright/Tall) 5'5" (Blade width)
Weight- 200lbs; Will be purposely heavier for others than the main welder so I can only be used by him, and no one else can use it against him.
Magical properties- embedded with essence blue (instead of purple) used for much of the skills indicated.