XXIX . 'TWIXT NIGHT AND MORNING

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When at last they managed to call The Squad together, and went to spend a morning at the Barracks behind the churchyard, that body of armed men stared at their commander in great and amazed uncertainty. They felt that something had happened to him. They did not know what had happened, but it was some experience which had made him mysteriously different. He did not look like Marco, but in some extraordinary way he seemed more akin to him. They only knew that some necessity in Loristan's affairs had taken the two away from London and the Game. Now they had come back, and they seemed older.

At first, The Squad felt awkward and shuffled its feet uncomfortably. After the first greetings it did not know exactly what to say. It was Marco who saved the situation.

"Drill us first," he said to The Rat, "then we can talk about the Game."

"'Tention!" shouted The Rat, magnificently. And then they forgot everything else and sprang into line. After the drill was ended, and they sat in a circle on the broken flags, the Game became more resplendent than it had ever been.

"I've had time to read and work out new things," The Rat said. "Reading is like traveling."

Marco himself sat and listened, enthralled by the adroitness of the imagination he displayed. Without revealing a single dangerous fact he built up, of their journeyings and experiences, a totally new structure of adventures which would have fired the whole being of any group of lads. It was safe to describe places and people, and he so described them that The Squad squirmed in its delight at feeling itself marching in a procession attending the Emperor in Vienna; standing in line before palaces; climbing, with knapsacks strapped tight, up precipitous mountain roads; defending mountain-fortresses; and storming Samavian castles.

The Squad glowed and exulted. The Rat glowed and exulted himself. Marco watched his sharp-featured, burning-eyed face with wonder and admiration. This strange power of making things alive was, he knew, what his father would call "genius."

"Let's take the oath of 'legiance again," shouted Cad, when the Game was over for the morning.

"The papers never said nothin' more about the Lost Prince, but we are all for him yet! Let's take it!" So they stood in line again, Marco at the head, and renewed their oath.

"The sword in my hand—for Samavia!

"The heart in my breast—for Samavia!

"The swiftness of my sight, the thought of my brain, the life of my life—for Samavia.

"Here grow twelve men—for Samavia.

"God be thanked!"

It was more solemn than it had been the first time. The Squad felt it tremendously. Both Cad and Ben were conscious that thrills ran down their spines into their boots. When Marco and The Rat left them, they first stood at salute and then broke out into a ringing cheer.

On their way home, The Rat asked Marco a question.

"Did you see Mrs. Beedle standing at the top of the basement steps and looking after us when we went out this morning?"

Mrs. Beedle was the landlady of the lodgings at No. 7 Philibert Place. She was a mysterious and dusty female, who lived in the "cellar kitchen" part of the house and was seldom seen by her lodgers.

"Yes," answered Marco, "I have seen her two or three times lately, and I do not think I ever saw her before. My father has never seen her, though Lazarus says she used to watch him round corners. Why is she suddenly so curious about us?"

"I'd like to know," said The Rat. "I've been trying to work it out. Ever since we came back, she's been peeping round the door of the kitchen stairs, or over balustrades, or through the cellar-kitchen windows. I believe she wants to speak to you, and knows Lazarus won't let her if he catches her at it. When Lazarus is about, she always darts back."

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