As the pale light of the moon shines down on the forest, the creatures of the night awaken. Bats fill the air, feasting on misquotes, possums scurry across the forest floor, somewhere an owl hoots, fireflies zip this way and that and a bear gets up for a late night snack. All is calm in the forest and the animals are at peace with one another.
But evil also roams this forest; and it was amongst the animals this night. Evil comes in many forms and this form in particular was a creature thought to have only existed in stories or the imagination of a child. The goblin walked silently in the shadows of the trees, staying out of sight of the animals.
This goblin was on its way to an unholy place; a dark and uninviting cemetery deep in the forest and out of the knowledge of man. The goblin had been summoned by its master, its dark lord, for an important council ship.
The goblin reaches the cemetery and passes by the tombstones containing the dead. The goblin comes to the centre of the cemetery, places one of its clawed fingers in the dirt, drags it along, and makes a circular object on the ground. The goblin clears its throat and speaks an enchantment.
In seconds a red glow appears under the circle and the wind picks up. Leaves blow around the circle and the air becomes foul. Red smoke billows from under the circle and it surrounds the goblin.
Moments later, the goblin finds itself at the end of a hallway lit with torches. Wasting no time, the goblin stalks down the hallway and through a twisted labyrinth. Other goblins patrol the labyrinth and the various rooms behind large wooden doors.
The goblin makes its way out of the labyrinth and to a large room with pillars that give off a strange blue glow. The goblin reaches the other side of the room where it's greeted by two horrifying beasts that sit on each side of two massive doors with the carving of a serpent on each door.
The beasts pay the goblin no mind as it knocks on the doors, beckoning to come in.
"ENTER!" a deep dark voice says from the room beyond the door.
The goblin does as it's told and enters the room. The room is a dark void with red eyes peering out of the inky blackness. The only light comes from the fireplace not far from the doors. A throne stands in the shadows of the void and a figure sits upon it.
"Ahh, Lor. Come closer," the figure on the throne says to the goblin.
Lor stalks to his master and bows respectfully.
"You summoned me, lordship," Lor says in the voice of an old hag.
"I have called you here for an important purpose, Lor," the figure on the throne says. "Something troubles me. As you know our time to rise is nearly here, but yet, I foretell of a certain army who will stand in our way,"
"My lordship, it must be a dread army to trouble you," Lor says with the upmost respect, "Surely it can't be the army and might of...Jehovah. Surely not, my lord."
The figure on the throne is outraged to hear that name and using supernatural technics, lifts Lor above the voided floor. The red eyes move closer and snarling noises can be heard from the darkness.
"Now, Lor," the figure on the throne says in a menacing whisper, "You are my most trusted adviser and I don't want to demonstrate on you what happens to those who upset me. Don't ever say that name again."
Lor gulps and says, "Yes my lord, forgive me."
Satisfied with his point, the figure on the throne lets Lor back on his feet.
"Now, back on topic. This army will be unexpected, but my productions have never been wrong and they will stand in our way. You must find them when they are still young, and take their lives before they find out who they really are."
Lor looks puzzled. "My lord, with all respect, what army is this and who are they? In what way will they be unexpected?"
"You will know once you see them," the figure answers, "You must travel to the mortal realm where this army dwells and make sure they die before tomorrow at late noon. Oh, and have my minions accompany you on this mandatory task. You will need all the help you can get."
"Where shall we look for this army, sire?" Lor asks with full attention.
"The location in the mortal realm is known as, Maidstone," the figure points a clawed finger at Lor, "The sake of my kingdom hangs in the balance of your hands. Do not fail me. If you fail to accomplish this take I will be forced to do something exceedingly unpleasant to you," the figure says.
"Now go."
"I hear and obey, my lord," Lor says and quickly stalks out the doors and they close behind him.
The figure on the throne gazes into the fire place and the sound of agonizing screams are heard from somewhere.
"They will not stop me. Adam chose me; and so will THEY," the figure says to the one he hates and yet, the one he fears. "Your move," he says, "Your move."
