Elliot couldn't sleep. The sequence from Pulse Racer and Vector Clash burned in his mind, a haunting riddle demanding an answer. He spent the night hunched over his computer, scouring forums and archives for any clue.
The deeper he dug, the stranger it got. A handful of posts from obscure gaming communities mentioned unexplained patterns and symbols in older games, but none referenced the exact sequence he'd found. He started compiling a list of games rumored to have similar "glitches."
By morning, Elliot had a plan. If these patterns were deliberate, they wouldn't stop at two games. There had to be others. He made a list of titles to investigate, starting with those he remembered from his childhood—games he'd spent countless hours playing but hadn't thought about in years.
His first stop: Cyber Siege.
Hours later, Elliot stood in the dim glow of Pixelcade, the retro arcade shop where he'd spent his teenage years. The place hadn't changed much—rows of vintage arcade cabinets hummed with life, their screens casting neon light onto the walls.
"Elliot Graves," said a familiar voice.
Elliot turned to see Sam, the shop's owner, grinning behind the counter. "Didn't expect to see you here. Nostalgia hitting hard?"
"Something like that," Elliot replied with a faint smile.
Sam nodded toward the rows of machines. "Still got most of the classics. What are you looking for?"
"Cyber Siege," Elliot said.
Sam whistled. "Now that's a deep cut. It's in the back. Been a while since anyone played it."
Elliot made his way to the dusty cabinet in the corner. The title screen flickered to life as he inserted a token. The game's signature theme played, bringing back a rush of memories. He began playing, navigating the digital fortress and battling waves of enemies.
At first, everything seemed normal. The mechanics were as he remembered, the levels challenging but fair. But then, as he reached the third stage, the screen glitched.
Elliot's heart raced.
The symbols flashed briefly, but they were there. He paused the game, pulling out his phone to snap a picture. Sure enough, the sequence was identical: 5A 8F 23 4D 91 6C.
Three games. Same code.
Elliot leaned against the cabinet, staring at the screen. The pattern was undeniable. But what did it mean?
Back at his apartment, Elliot spread his notes across the table. He now had three games, each with the same sequence buried in their code. If the pattern extended further, there was no telling how many games might be affected.
He returned to his computer and entered the sequence into a hex-to-text converter. The result was gibberish. Next, he tried running it through encryption tools, but nothing made sense.
Frustrated, he leaned back in his chair. "What am I missing?"
He glanced at his shelves of retro games. The answer had to be in the games themselves. The sequences weren't just data—they were messages. But to who? And why?
Elliot's thoughts were interrupted by a knock at the door. He opened it to find Marcus standing there, holding two coffees.
"You've been AWOL all day," Marcus said. "Figured I'd check on you."
Elliot hesitated but let him in.
Marcus looked around at the scattered notes and old games. "What's all this?"
"Just...a side project," Elliot said, trying to sound casual.
Marcus raised an eyebrow. "This wouldn't happen to be related to the glitches you mentioned, would it?"
Elliot sighed. He'd known Marcus for years, and if there was anyone he could trust, it was him. "Yeah. And it's bigger than I thought. There's a pattern in some old games—hidden sequences. They're identical, and I think they're deliberate."
Marcus frowned. "Deliberate? Like, Easter eggs?"
"No," Elliot said firmly. "This is something else. It's like...a message."
Marcus set down the coffees and leaned over the table, studying the symbols. "You think someone planted this in the games?"
Elliot nodded. "Not just someone. I think it might be connected to the CIA."
Marcus blinked. "The CIA? Are you serious?"
"I overheard something at work," Elliot said, lowering his voice. "They're embedding similar protocols into WarpStrike Infinity. And now I'm finding the same thing in games from decades ago."
Marcus ran a hand through his hair. "Okay, that's...insane. But if this is true, what do you do next?"
Elliot didn't have an answer. He stared at the symbols again, the weight of the discovery pressing down on him.
"I keep digging," he finally said. "This is bigger than me, bigger than Titan. I have to figure out what these messages mean—before it's too late."
YOU ARE READING
Codebreakers
Science FictionCodebreakers is a thrilling techno-conspiracy novel that follows Elliot Graves, a 40-year-old video game enthusiast and chief engineer at a leading gaming company. When he accidentally overhears a secret meeting about CIA-embedded codes in their upc...
