Infection forms can be dispatched with a single shot from any weapon (heat is most effective), but can easily overwhelm in large numbers.

Infection Forms can reanimate disabled Combat Forms and infect deceased bodies. Burn these potential hosts whenever possible.


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Combat Forms

A Combat Form is not a natural organism, but rather a mutated host infected by parasitic Flood Super Cell implanted by an Infection Form. Successful creation of a Combat Form requires a host with sufficient biomass and calcium storage, and an Infection Form to infect the host. After mutation begins, the infection Form attaches with one of its tentacles to the host's spine, which it uses to establish a neural connection that allows it to command the host's nervous system, thus rendering command of the legs and arms useless. During the infection process, the host's internal organs are liquefied, and the nutrients from them are used to develop the tentacles and other appendages.

A host becomes a Combat Form after an Infection Form enters its body. Transformation involves brutal mutations that makes the host more suitable for combat. This process is presumably very painful and terrifying, and will eventually kill the host; though, in certain circumstances, the host will remain alive. Once fully transformed, the Infection Form has total control over the host's body and changes the physical appearance of the host to better suit its own needs (although an infected host will be roughly the same size as it was before). On rare occasions, this effect may be weakened by time in stasis for the Infection Form, allowing the host to regain some control,

the host's previous attributes, therefore they can wield weapons,

Infection Forms do not require their hosts to still be alive for infection. Even dead hosts are suitable for conversion into a Combat Form; infection forms can infect recently deceased hosts and reanimate them in much the same way as they would living hosts. Although the brain tissue remains dead, the victim's biomass and calcium reserves are sufficient to warrant infection.

All victims of the Flood's infection, regardless of their physiology, will undergo the reanimation process where the hosts will experience its skin decaying rapidly (if they were infected while alive), growing whip-like appendages which will serve as their primary melee weapon in close-combat situations and have their heads

the reanimation process can be witnessed; the host will twitch around in pain and eventually collapse on the ground. For a live transformation, the Infection Form will force the host's neck to be snapped, thus allowing the Infection Form to gain complete control over the host's body. Afterward, the whip appendages will force itself out of host's left arm, and the Infection Form will force itself out of the host's chest.

If available, the Combat Forms are able to wield the arsenals of the cybertronians and those of the autobots and decepticons also insecticons. but also they can't transform into a vehicle mode

t-cog have be damage during the flood transformation

but they still use blasters


The Autobot Combat Form is significantly smaller than other forms due to their original smaller size. As with other Combat Forms, it is capable of sustaining massive physical damage before being unusable to the Flood Infection Form; in fact, as long as the chest cavity and legs remain intact, it will continue to fight. Although it cannot take as much damage as the decepticons Combat Form can, the autobot Form has some advantages.

 Although it cannot take as much damage as the decepticons Combat Form can, the autobot Form has some advantages

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