I'm redesigning Taro Yamada in GC2 rn, and it is so hard trying to give this nothing burger of a character a actual personality when I have basically nothing to go off of. You'd think in the past 10 years, Alex would think of SOMETHING to make the character that's the main core and objective of the game interesting; but I guess he's too busy making pointless season or killing method updates to focus on that. I'm deadass looking up what Taro's name means to try and get at least something to put in his design.