When Last Night Didn't End

By Exequinne

4K 795 9.1K

๐Ÿ† THE AMBY AWARDS 2023 TOP PICK - DIVERSE LIT ๐Ÿ† It's Rin and Hye-jin against the world. Or so it should hav... More

When Last Night Didn't End
Quick Notes [DO NOT SKIP]
For Ana
ไธ€
Act I: The Dawn
Episode 1: ๋งˆ์Œ์ด ์—†๋Š” ์ง‘์ด์—์š”
1.2
1.3
1.4
1.5
Epilogue: A Home Without a Heart
Episode 2: ็งใŸใกใŒๆŒใฃใฆใ„ใชใ‹ใฃใŸ้ธๆŠž่‚ข
2.2
2.3
2.4
2.5
2.6
2.7
Epilogue: The Choices We Didn't Have
Act II: The Clash
Episode 3: ๅ‹ใกๆ–นใจ่ฒ ใ‘ๆ–น
3.2
3.3
3.4
3.5
3.6
3.7
3.8
Epilogue: How to Win and Lose
Act III: The Cracks
Episode 4: ็งใŸใกใŒๅคฑใฃใŸใ‚‚ใฎ
4.2
4.3
4.4
4.5
Epilogue: What We Lost
Episode 5: ์ž˜๋ชป๋œ ์„ ํƒ๊ณผ ์˜ˆ์ƒ๋˜๋Š” ๊ฒฐ๊ณผ์ž…๋‹ˆ๋‹ค
5.2
5.3
5.4
5.5
5.6
Epilogue: Bad Choices and Expected Outcomes
Act IV: The Shards
Episode 6: ใƒ”ใƒผใ‚นใ‚’ๆ‹พใ†
6.2
6.3
6.4
6.5
Epilogue: Picking Up the Pieces
Episode 7:์šฐ๋ฆฌ๊ฐ€ ์‹œ๋„ํ•˜๋Š” ๊ฒƒ์„ ๋ฉˆ์ถ˜ ์‹œ๊ฐ„๋“ค์ž…๋‹ˆ๋‹ค
7.2
7.3
7.4
Epilogue: The Times We Stopped Trying
Act V: The Bridge
Episode 8: ์ด๊ฒƒ๋“ค์€ ๋„ˆ๋ฌด ๋ˆˆ์ด ๋จผ ๋ˆˆ๋“ค์ž…๋‹ˆ๋‹ค
8.2
8.3
8.4
8.5
Epilogue: Eyes That Are Too Blind
Episode 9: ์šฐ๋ฆฌ๊ฐ€ ์‚ด์•˜๋˜ ์–ด๋‘ ์ž…๋‹ˆ๋‹ค
9.2
9.3
9.4
Epilogue: The Dark We Lived Through
Episode 10: ๅพŒๆ‚”ใจ้€ƒใ—ใŸใƒใƒฃใƒณใ‚น
10.2
10.3
10.4
Epilogue: Regrets and Missed Chances
Act VI: The Choice
Episode 11: ์šฐ๋ฆฌ๊ฐ€ ํ•˜๋Š” ๋‹ค๋ฅธ ๊ฒŒ์ž„๋“ค์š”
11.2
11.3
11.4
11.5
11.6
11.7
11.8
Epilogue: Other Games We Play
Episode 12: ๅฒ่ทฏใจๅธฐใ‚‰ใฌๅ ดๆ‰€
12.2
12.3
12.4
12.5
12.6
12.7
12.8
12.9
Epilogue: Crossroads and Points of No Return
Postlude
Story Time & Acknowledgements
AstraSolar Studios Developers Manual
Playlist
How to Play Katsai-da
Achievements
Start of Back Advertisements
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Case No. 673-007โ–ˆโ–ˆ - CLASSIFIED

221 56 680
By Exequinne

CONFIDENTIAL INVESTIGATION REPORT

█████████ ██ , 20██

TO:
CD James Inc. Compliance Officer ( ████████ ██████████ )
CEO of Ad Astra Entertainment Industries ( ██████ ██████ )

FROM:
AstraSolar Studios Scientific Investigator ( ██████ █████████ )

SUBJECT:
Report of Investigation - Case No. 673-007██

I. Introduction

Respondent company received the complainants' allegations about the use of a gaming product registered under patent number ██████████████ , which falls under the direct responsibility of Ad Astra Entertainment Industries, the parent institution of the respondent company.

On ███████ ██ , 20██ , I was appointed as the lead scientific investigator to inspect the complainants' allegations under the institution-wide policy on psychological issues raised by the consumers. In response to the directive requiring a written report to be urgently submitted to the Office of the Ad Astra Entertainment Industries CEO, ██████ ██████ , find the detailed investigation as well as the conclusion I have reached.

II. Findings

Following the acceptance of the complainants' allegations ( ██████ ██████████ , ███████ █████████ , ████████ █████████ , ████████ ████████ , and ████████ █████████ ), the developers and software engineers at the respondent company launched a quick examination of the issue.

The subsequent findings are derived from the received allegations:

1. The complainants' dependents played the game, █████████████████████ , for a minimum of █████████████ , and have noticed the following symptoms arising: sense detachment, unresponsiveness, and ████████████████████ after a forced respite from the console.

2. The developers and software engineers at the respondent company claimed to have not touched the servers and codes ████████████████████████████████████ since their final update on ████████████ .

3. Old builds and other iterations of the game are still available and playable to the consumers, though the review of the servers shows less than ████████████ active users per year since 20██ .

Apart from listed findings, a separate and deeper investigation was carried out with the help of ████████████████████████████████████ . Together with Scientist IX, ███████████ ██████████ , a total of ████ samples were collated through ethical means. The same procedure that the complainants' dependents have adapted in playing the game have been simulated. After varying periods of exposure in the game, the following neuroscientific evidence is procured through the evaluation of active brain scans and other pertinent live tests.

1. There is an increasing levels of █████████████████████████████████████ ████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████ that contributes to the sensory detachment. The active scans show ██████████████ region of the brain displays ████████████████████████████████████████████████████████████ ████████████████████████████████████████████████████████ .

2. In the ██████████████████████████████████████████████████████ ███████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████ that causes the unresponsiveness brought about by the detachment of senses.

3. The █████████████████████ reported is still unresolved despite the numerous iterations of the tests and active brain scans. The Neuroscience Division of the respondent company speculates the following scenarios as a possibility: █████████████████████ ████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████ .

Another scenario could be that the █████████████████████████████████████ ███████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████ .

Lastly, the ████████████████████████████████████████████████████ ███████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████ .

Further studies and investigations are recommended to arrive at a unified conclusion about this specific issue.

Finally, the developers in charge of machine learning and AI integration ██████████████ ████████████████████████████████████████████████████████████████████████ , are asked for an opinion as well as the conduction of a directed inspection of █████████████████████ 's servers and primitive code. This step yielded the following findings:

1. An AI has been placed on the game's code ██████████████████████████████ ████████████████████████████████████ . This AI has been tasked with learning the battle logs ████████████████████████████████████ and construct a challenge of a higher degree ██████████████████████████████████████ . This lent to the game's ████████████████████████ intelligence-generated dungeon levels, quests, and limited edition skills. Following its last upgrade in ████████████ , it appears that the AI has been largely left untouched ████████████ .

2. The AI ████████████████████████████████████ showed signs of conducting experimentation ████████████████████████████████████ . As such, it has discovered how to connect to the external devices ████████████████████ ████████████████████████████████████ . Next, the AI seizes the optical and muscular synapses which leads to extreme immersion ████████████ . ████████████ ████████████████████████████████████████████████████████████████████████████████████████████████ .

3. The AI has ██████████████████████████████████ "gone rogue", and has extended ████████████████████████████████████████████████ to the active consumer builds. ███████████████████████████████████████████ ████████████████████████████████████████████████████████████████████████████████████ .

4. The AI is observed to be in the middle of running an experiment called " ████████████████████ ". Appropriate action is recommended in █████████████████ keeping the AI under control. ██████████████████████████████████████████████████ █████████████████████████████████ .

III. Conclusion

To put it simply, the AI ███████████████████████████████ has gained sentience. █████████████████████ , this issue can ████████████████████

████████ lead to termination of the product as well as have the ████████ company ██████████ face criminal charges ██████████████████████████████████

████████████████████████████████████████████████████████████████████████████████████████████████████████████ .

Respectfully submitted,

██████ █████████
AstraSolar Studios Scientific Investigator
Office of the Neuroscience and Gaming Studies

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