G. M: And you think that giving the boss more energy is a good thing?
We then follow a random wire on the left side of the room that the hunters are in, we then follow it below to the Gillchic's that are now unparalysed next to Vol Opt and Version 2.
The two bosses target the eight Gillchic's with their infrared systems and draw out the last bit of energy from the Gillchic's in front of them. The Gillchic's then shattered into tiny pieces as the shells of themselves become empty.
Vol Opt glows bright light red, showing that it has became a lot more powerful. Version 2 glows bright light blue, showing that it too has became powerful. It would seem as though Fylec was correct in suggesting what would happen.
Berd: What do you mean, General? Surely it can't be a bad thing?
Jokesum: It means that now the bosses are far more advanced than we have ever fought. A new strategy is required, Old Man.
G. M: Why are you asking the Old Man and not me?
O. M: Because it would be wise to suggest that we become recluses and hid away, undetected by the bosses.
F. N: Blending into the environment might prove to be hard for us all; Jokesum stands out like a sore thumb.
Jokesum: Therefore, I alone shall defeat whatever spawns, Fylec, simple as pie. You, all of you, need to be doing what the Old Man is doing. General, I'm sorry for not involving you in this plan.
G. M: That's ok. Just remember that we will be helping you out if you so need it.
The five hunters make their way through two more rooms, General Mood, Fylec Nodwu, Berd and the Old Man, edging around every room as Jokesum destroys every enemy that appears in any room. Jokesum then enters a large room in Mine 1, this room, usually, holds quite a few enemies within it, but something is different.
Jokesum (Whispering): Mood, this room usually has numerous Canabin's. What's going on?
G. M (Whispering): Well perhaps that shaking that happened had something to do with it. What enemies haven't you experienced within Mine 1except for the Canabin's in here?
Jokesum (Whispering): Sinow's a Garanz and maybe a few more Gillchic's.
O. M (Whispering): Perhaps you should look up, Jokesum.
Suddenly, from the roof of the large room, the enemies that Jokesum said he was missing showed themselves by landing on the ground. The Gillchic's attack first, with the Canabin's floating ever closer to Jokesum as the Sinow's wait patiently in the back of the room.
Jokesum's first attack, a six shot from his Justy attacking the Gillchic's, hits with succession and destroys his targets. Then just as he finishes the Gillchic's, the Canabin's infrared laser Jokesum, lining up their attack ready. Jokesum clicks his fist together as he then switches guns quickly to his Frozen Shooter and proceeds to fire upon the Canabin's.
Frozen Canabin's hang in mid-air as Jokesum then walks under each one and lays a heavy damage trap right next to them. This in turn explodes just after the Canabin's defrost causing the Canabin's to explode.
Jokesum: ALRIGHT, SINOW'S! IT'S YOUR TURN!
Shouting out his war call, Jokesum attracts the attention of the Sinow Beats. Both Sinow Blue and Red unleash their blades as they approach Jokesum. The Red Sinow tries slicing at Jokesum in different swiping angles; with each slice Jokesum dodges every single one, having learnt some dodging from Fylec Nodwu. Jokesum then glares at the Red Sinow as he takes out his Justy, slams the barrel in the Sinow Red's "face", and shoots rapidly until there is no "face" left.
YOU ARE READING
A phantasy script.
Science FictionPhantasy Star Online, a Sega created game originally on the Sega Dreamcast, then the Microsoft Xbox and Nintendo Gamecube, inspired me to write about some characters that i created, using the constraints of the P.S.O universe, within the universe of...
The third script of A phantasy story.
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