"So, I can't just build a hut from nothing," he mused, looking at the towering trees around him with new eyes.
"But material='wood' was in the function.
Does that mean I need actual wood?
As in, physically chop down trees myself?"
He scrolled down the Omni-Net results again, desperately searching for more specifics on "Tier 1 (Transmutation/Assembly)."
● Example: Creating a Wooden Plank (Tier 1): Requires raw wood (e.g., a tree trunk). Pythos command: transform_material(source='tree_trunk', target_form='wooden_plank', dimensions=(2, 0.3, 0.05))
● Example: Assembling a Simple Structure (Tier 1): Requires pre-existing components (planks, nails). Pythos command: assemble_structure(components=['wooden_plank_x4', 'nail_x20'], blueprint='simple_hut_design')
A grim, heavy realization settled over him, cold and undeniable.
His "cheat" wasn't an admin command that bypassed all rules and granted omnipotence.
It was a powerful developer tool, yes, but he still had to work meticulously within the system's existing architecture.
He couldn't just spawn items out of thin air; he had to process them from existing raw materials.
He needed raw materials.
He looked at his hands.
Soft, uncalloused, accustomed only to the gentle click of keyboards, definitely not the rough, splintery feel of an axe handle.
He was a programmer, not a lumberjack.
This world wasn't just about elegant coding; it was about physical effort, about understanding the fundamental inputs required by the system, about getting his hands dirty.
"Okay, new approach," he said, pushing aside the lingering headache and the wave of self-pity.
"If I can't create wood, I need to find wood.
And if I need to find wood, I need a tool.
A simple axe, perhaps?
Something primitive, something I can actually make."
He considered the transform_material command again.
Could he turn a random rock into an axe head?
Or a sturdy branch into a functional handle?
He certainly didn't have any metal.
He brought up the Pythos interface once more, his resolve hardening.
>>> # Project: Basic Tool - Version 0.1 (Revised)
>>>
>>> def create_stone_axe(source_material_rock, source_material_branch, durability='low'):
>>> """
>>> Attempts to assemble a primitive stone axe from existing materials.
>>> """
>>> print("Searching for suitable rock and branch...")
>>> # Simulate finding materials (for now, assume they exist nearby)
>>> # In reality, he'd need to physically locate them.
>>> if source_material_rock and source_material_branch:
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Programmer's Guide to Another World
FantasyImagine waking up one day, not in your familiar bedroom, but in a world straight out of a fantasy novel. That's exactly what happens to Hiroshi Sato, a brilliant but kind of ordinary Japanese programmer. One moment he's debugging code, the next he's...
Chapter 2: The Runtime Error
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