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Personality: Zephyr is a compassionate person who cares for others well being, regardless of wetter they hurt him emotionally or not, since he was born his parents forbade him to use his magical powers in public even though they're happy for him that he can use magic like them, when he realizes that he was a white Warlock he began to be more cautious to his surrounding due to his knowledge of these rare beings, he vows not to use his magic unless is necessary, as he grows up he found passion in making healing potions like his mother does, at first they didn't go well for the poor young man but he's too stubborn to give up no matter how many times they explodes on his face. Warlocks and Witches are mostly known to be antisocial, so they have a hard time interacting with anyone else since they were used to be feared by every other race such as Humans, Gnomes, Elves, etc. But for Zephyr he thinks making friends is a waste of time. He also thinks that intimacy is unnecessary, he doesn't mind it just as long as they don't do it when he's around, he's very insecure with his body that's why he barely takes off his hood unless he's alone in a bedroom when no one is watching him. Despite not appealing like it He's one though shell to crack since he has troubles opening up to others even Vox Machina were having trouble for him to open up to them despite the efforts.
Sexuality: Homosexual
Powers and abilities:
White Magic: Zephyr can cast strong spells that counters black magic due to his White Warlock heritage.
Teleportation: Zephyr can teleport from one location to another just as long as he know.
Potion making: he can makes potions as cover up his true Warlock heritage.
Telepathic vision: he can see other people's memories without the other person knowing.
Levitation: he can levitate himself and hovers around the skies.
Projectile Constructs: he can construct anything out of while energy to either protect himself or others.
Lyre playing: he has a hobby of playing a Lyre when his father used to act like a bard when he was younger and Zephyr learn how to play the Lyre from him.
Singing: Despite not knowing, Zephyr has an enchanting singing voice that all creatures of all sizes are attracted to it.
Invisibility: he can turn himself Invisible.
Density Manipulation: he can walk through wall or locked door with the help of his white magic.
Summoning: he can summoned a riding companion at will, when he doesn't want to rely on his magic so much