commands

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-COMMANDS-

-Skill Commands-

/train fighting (upgrades Fighting skill)
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/do training drill (upgrades Agility skill)
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/taunt thugs (upgrades Charisma skill)
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/practice stitching wounds (upgrades Medical Knowledge skill)
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/practice using powers (upgrades Metahuman Control skill)

-Stat Commands-

/find a job (search for a job to pay bills. success varies)
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/quit job (leave your current job)
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/rent an apartment (rent an apartment for $500 a month. For the first month of the game your expenses will only be $200)
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/buy a house (rent is eliminated from your monthly expenses. This costs $20,000)
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/get a pet [animal] (increase to skill training and overall performance, higher expenses per month. Expenses will depend on what animal you get)

-Work Commands-

/patrol Erydsburn (increases Fame, chance for an encounter)
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/patrol Erydsburn with [other character] (increases Fame, chance for an encounter, impacts relationship with other character(s)- can be done with up to 3 other characters)
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/antagonise [other character] (decreases relationship, can improve or decrease Public Opinion based on the other character's public opinion)

-Public Commands-

/interview with news station (increases Public Opinion and Fame)
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/research [villain] case (increases chance of encountering that villain, may impact your health if you use it too many times/become too obsessed with a case)
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/take selfie with civilian (increases Public Opinion and Charisma)
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/confront [other character] (if you have a negative relationship with another character your character will confront them about a conflicting moral/opinion. Could end negatively or increase Public Opinion)

-Social Commands-

/go to mall (chance of meeting NPCs or encountering other characters to increase relationship)
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/hang out with [character] (increase relationship)
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/come up with excuse (can decrease suspicion if another character has suspicion)
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/share interests with [character] (close friends only, increase relationship)
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/give gift to [character] (increases relationship by 2, takes from their monthly expenses)
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/ask [character] out (close friends only, increase or decrease relationship)
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/spend time with family (parents, siblings, kids, significant others, etc)

-Romance Commands-

/go on date with [significant other] (increases relationship and romance points, which are introduced and let you hit milestones)
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/ask [significant other] to move in with [your character] (only at 20 relationship points and 10 romance points, increases relationship if agreed, increases expenses)
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/propose to [significant other] (only at 25 relationship points and 15 romance points, increases relationship if agreed, increases expenses)
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/invite [character] to wedding (during wedding process- you'll receive money from them as a gift and increase relationship)
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/break up with [significant other] (negative relationship points, their status goes back to friends or exes depending on how the other player/NPC reacts)
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/talk about kids with [significant other] (only at 30 relationship points and 20 romance points, if they reply that they'd like to have kids this adds the chance of a pregnancy or adopting a kid)
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/divorce [significant other] (increases expenses for 6 months, negative relationship points, relationship goes down to negative)

-Child Commands-

/play with [your kid] (increase relationship)
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/practice crawling/walking/talking with [your kid] (increases relationship, under 4 year olds only)
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/attend parent-teacher conference for [your kid] (over 6 year olds only, increases or decreases relationship)
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/test to see if [your kid] has metahuman abilities (only applicable if the child is biologically theirs and they have powers, increases relationship)
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/practice using metahuman abilities with [your kid] (only applicable if the child has power, increases both characters' Metahuman Ability and relationship)

-Work Effort Commands-

/work hard on patrol (these commands costs zero energy it just sets the standard for how you work every month unless it changes, increases chance of injury but higher boosts to fame and skills)
/work normally on patrol (regular boosts and drawbacks)
/work lazily on patrol (lower risk for injury, lower boosts to fame and skills)

-Energy Commands-

/eat out (+2 energy, increased expenses next month)
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/sleep in (+1 energy, decreased skill boosts this and next month)
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/have a movie night (+1 energy, decreased skill boosts this and next month)
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/start working out
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/work out (+1 energy, higher chance of injury this and next month)

-Medical Commands-

(used when a character receives an injury)

/treat wound (varying levels of success based on medical knowledge skill, increases expenses)
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/leave wound (no extra expenses but the injury could worsen and lead to poor health and power stats)
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/go to hospital (higher chance of treatment success, could raise suspicion if you don't make up a good excuse, more expensive than treating it yourself)

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