Different from the original game, the system version only offered two difficulty levels after players entered the game. One was [Nightmare] which was the normal difficulty, and the other was [Insane] which was a higher difficulty level.

At the beginning, the word 'Insane' was grey, which meant that the players could only choose 'Nightmare'.

In Insane Mode, the chapters couldn't be saved before they were completed. Once the players were dead, all the progress would vanish, and they had to start from the beginning.

Naturally, this mode wasn't open for newbies to try.

In the original game, when the players entered it, the game would introduce the main character and the background in words.

However, the system version was different. After Sala entered the game, she opened her eyes slowly as if she had just woken from a dream in which she had turned into an elf in a world named the Nora Continent and had lived a long time in there. Now that she had woken up from the dream, she remembered that she was, in fact, a journalist named Miles.

Yes, this feeling was so real that Sala got the illusion that the real world was fake, and this game world was real.

Even after the players entered the game, they would still have a blurry sense of surrealism when they recalled things that they had experienced in the real world.

In the game, players even had the illusion that the whole world was materialistic, and the intangible things such as magic spells, essence, and combat techniques were exaggerated products of movies and TV series.

It was because the players' minds were influenced by the main character.

In the game, Sala opened her eyes slowly and thought, "I'm now... Miles? A journalist? I have a plan to reveal the dark core secrets of that Mount Massive Asylum?"

Shaking her head, Sala finally remembered that this was a virtual reality gaming space and that exiting the game would get her back to the real world.

After she understood the situation, the game finally began.

When she drove to the destination, it was midnight.

Of course, to save game time, the driving part could be skipped. Right now, Sala was driving on the mountainous road near the destination.

The surroundings were pitch-black, as if she was driving in a wildness in midnight.

Even with the headlights on, she could only see a few meters before her. Beyond that was thick darkness.

She continued driving as if she was heading into the endless darkness.

After a long while, she finally saw lights at the end of the mud road.

Yes, in this role-playing game, Sala played as a western journalist who always dreamt of finding a big story.

"Have you guys entered the game yet?" Sala asked while driving.

Since the main character could drive, Sala could do the driving part by following the memories of the character, just as the players did in the offline mode of Grand Theft Auto 5. Since it was night, she drove slowly and thus encountered no accidents.

"I've already driven to the asylum now!" Elina said, "But isn't the game named Outlast? I've covered a big distance now and seen no danger at all!"

After driving through the open iron gates outside the hospital, the main character parked the car and walked in curiously with a video camera that was taken out from the car.

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