Lewd_Enjoyer_
this message may be offensive
I just despise people who play fighting games, because there's never any semblance of mechanical skill. At least in guilty gear. There are three mainstream playstyles. Spam Zoning Turtling I hate all three of them, because they all just show how you're shit at the game. Spam playstyles only do well against slow characters like potemkin, its inherently a shit playstyle because its only useful for about 3 characters on the roster. This shit is so low skill, yet celestial Bridget players can just do it. And succeed. Because guilty gear is a throughly disappointing game. Zoning Zoning is not fun to play, watch or play against. Yet there are numerous characters in guilty gear that encourage Zoning. The only exception to something like that would be asuka, causes he's reliant on luck with what spells he gets. But zoners can do well even against rushdown because zoners have massive kits of anti air and general range. Turtling This is especially frustrating to see while playing potemkin. Because at round start, you can get a combo off. All of potemkins attacks are slow, yet these people turtle for the entire game. Its not even an effective strategy because attacks like slide head fuck you over and then you've become combo fodder. There's also numerous command grabs in the game. Overall, guilty gears roster is immensely flawed because the DLC are just so unfun to play against, even fucking base game characters like anji, axl and milia are miserable to play against. I reached celestial the other day, and the only characters I saw were brain dead no skill characters. This games player base is immensely shit.