On February 22, 2007, Fire Emblem Radiant Dawn was released for the Nintendo Wii. That said, one thing was largely missing from the game: support conversations. Initially popularized in Fire Emblem the Binding Blade, support conversations built upon the characters you recruited for war by developing various conversations from them. Granted, this mechanic did not return in Radiant Dawn, much to the chagrin of the various players out there. To counter that, here's an attempted re-imagining of what support conversations could have been in Radiant Dawn if properly implemented. All characters featured are intellectually owned by Nintendo.