Rites, Rituals, and Scary Gam...

By MenodorasMoon

9.6K 288 36

All of the Ritual Pastas I could find, posted in one place, for your convenience. Even if I don't fully Belie... More

Introduction
Survival Tips
Incense~ Safe
Bed of Sorrows~ Safe
Charlotte's Web~ Safe
The Library of Eternity~ Relatively Safe
The Corner~ Relatively Safe
He Waits For You~ Relatively Safe
The Creature in Your Mind~ Unpredictable
The Cab~ Unpredictable
The Bookshop~ Unpredictable
The Knockertell~ Unpredictable
The Carriage~ Unpredictable
Dice Game~ Unpredictable
Three Kings Ritual~ Unpredictable
Stranger Ritual~ Unpredictable
The Abandoned Gas Station~ Unpredictable
Abandoned Library~ Unpredictable
The Face Keeper~ Unpredictable
Mirror World ~ Not Recommended
Don't Look Back~ Not Recommended
Absorption of the Speaker~ Not Recommended
The Baseball Boy~ Not Recommended
Channel ∞~ Not Recommended
11 Miles~ Not Recommended
The Flesh Market~ Not Recommended
Mirror Box~ Unsafe
A Little Gift~ Unsafe
The Caves~ Unsafe
Blind Man's Bluff~ Unsafe
Salvation~ Unsafe
Staircase Ritual~ Unsafe
You're Not Afraid~ Unsafe
Last Friday~ Unsafe
Best of Luck~ Unsafe-Dangerous
Japanese New Year Ritual~ Extremely Unsafe
Cigarettes~ Extremely Unsafe
The Wager Game~ Extremely Unsafe
Witch's Train~ Extremely Unsafe
Withering Heights~ Extremely Unsafe
Mirror Ritual at Disney World~ Extremely Unsafe
Dark Reflection Ritual~ Extremely Unsafe
The Decaying Mall~ Extremely Unsafe
I'm Your Problem Now~ Dangerous
The Dealer~ Dangerous
Dragon's Luck~ Dangerous
Let's Play a Game~ Dangerous
The Apex~ Dangerous
The Colosseum~ Dangerous
The Maiden of Judgment~ Dangerous
The Chinatown Well~ Dangerous
The Dead Poet's Game~ Dangerous
Midnight Game~ Dangerous
One Man Hide and Seek~ Dangerous
Man in the Fields Ritual~ Dangerous
Listen to the Clock~ Dangerous
Devil's Plaything~ Dangerous
The Man on the Milk Carton~ Do Not Play
Jaywalk~ Do Not Play
The Choice Game~ Do Not Play
Into the Further You Go~ Do Not Play
Lightless City~ Do Not Play
Keeper of Eternity~ Do not play
Cursed Key~ DO NOT PLAY
The Diviner~ DO NOT PLAY
The Dark Visitor~ DO NOT PLAY
Eternal Love~ DO NOT PLAY
Devil's Game~DO NOT PLAY
How to Bring a Lost Loved One Back~ DO NOT PLAY
Devoted to Light/Dark~ ???
Inspiration

Kokkuri-san~ Relatively safe

166 5 0
By MenodorasMoon

Kokkuri-san is not known to hurt people and is generally just in it to spook you. She's a trickster and likes to lie, so take anything she says with a grain of salt.

Kokkuri-san is the most famous scary game in Japan. It is similar to the Ouija board and is mostly played by Japanese schoolchildren who want to summon a spirit so they can ask questions about the future.

Kokkuri-san is Japan's answer to the Ouija board and it has been played in schoolrooms across the country for years. The game became so widespread in Japan that it sparked several hysterias in the media and many schools officially banned students from playing Kokkuri-san.

Using a Ouija board can be dangerous because it can accidentally summon demons or open people up to the possibility of being possessed. Kokkuri-san is much less dangerous since the spirit who is summoned is a trickster spirit from the Shinto religion.

Kokkuri-san is the name of the spirit who is summoned during the game and provides the answers. It is an animal spirit that is a mixture between a fox, a dog, and a raccoon. Kok = kitsune (fox), Ku = inu (dog), and Ri= tanuki (raccoon). The fox can be either a trickster or a teacher, the dog is loyal and protecting and the raccoon is full of mischief but also a bringer of good luck. All of these qualities are combined in Kokkuri-san.

Young people ask many questions like, "Kokkuri-san, who loves me?" or "Kokkuri-san, will I become rich and famous?", but just remember that there are some questions you are better off not knowing the answer to.

To play Kokkuri-san, you need at least two people, a sheet of paper, a pen and a coin.

Take a blank sheet of paper and draw a "torii" (a traditional Japanese gate) at the top in red ink. Write "YES" and "NO" on either side of the torii. Beneath this, write one row of numbers (from 0 to 9) and three rows of letters (from A to Z).Open a window or a door so that Kokkuri-san will be able to enter the room. The torii represents the gateway to a Shinto shrine and the spirit will enter and exit through it.Place a coin on the red torii. Each person should put their index finger on the coin.Call the spirit by saying, "Kokkuri-san, Kokkuri-san, if you're here, please move this coin."You can ask Kokkuri-san whatever questions you like. It will move the coin to spell out the answer.To end the game, you must ask Kokkuri-san to leave by saying, "Kokkuri-san, Kokkuri-san, please return home." The coin will move to YES and then come to a rest on the red torii.When you are certain Kokkuri-san has left, you must destroy the paper. Either tear it to pieces or burn it. You must also spend the coin you used before the end of the next day.

WARNING: Kokkuri-san is not dangerous and it is a much safer alternative to the Ouija board. However, we still don't recommend that you play it. Many people can become upset and depressed if they receive answers they do not like. Also, always remember that Kokkuri-san is a trickster spirit and can easily lie to you.

I DO NOT CONDONE THE USE OF THIS RITUAL AND AM NOT RESPONSIBLE FOR ANY HARM THAT MAY BEFALL YOU. PLAY AT YOUR OWN RISK.

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