Places

94 0 0
                                    

Places:

Archives (The): An old library, filled with books of many genres. Includes a lot of information on Killjoy history.
Battery City: The city controlled by BL/Ind. Only known major civilization left. Devoid of much colour, emotion, and freedom. Also called 'Batt City' and 'the city'. Contains BL/Ind's operating base. Situated in California. Extremely dangerous for killjoys.

Bayside Runners: An abandoned pool building in Zone Two; considered haunted. Generally shortened to 'the Bayside'.

Bifrost: Areas of the Zones that were so greatly affected by the bombs that the desert sand became glass, eg. "This Bifrost is the most beautiful thing you'll ever lay eyes on out here. It's a reminder that the Zones don't always chew you up and spit you out, sometimes they shape you, make you better."

Blue Grave: An abandoned hospital within Zone Five - no crew has ever set claim to it and, if legend holds up, no crew ever will.

Brown Sugar: Patches of desert land where plants are able to be grown, such as the Witch's garden and Tommy's (not so) secret little greenhouse in the back of his shop, eg. "Hey, did ya see that garden we just drove by, must be some brown sugar over in that area."

Burial Gardens (The): A stretch of desert within Death Valley - a mass grave. The constantly shifting sands uncover and recover the bodies at will. Nothing grows within the Burial Gardens, and it is a sacred land of the Witch, who mourns the loss of all her children for eternity.

Camp Massacre: Previously Camp Eden, but the 'joys staying there (quite a lot) were found and dusted. Only a few stragglers remained to tell the tale.

Candy Craves: A gambling place constantly moving location, usually within the Outer Zones.

Candy Shop: A shop in Zone Three that does not sell candy. It does, in fact, sell pyjamas and only pyjamas.

Castle (The): A strip club, formally run by NewsAGoGo. Zone Three.

Castle Commons: A stretch of desert considered Neutral territory, on the western borders of Zones Three, Four and Five. They're littered with tattered remains of tents and the like, for the Neutrals that did not make it back to clean up.

Cemetery Drive: Those places where Dracs ambush 'joys and many lives are lost, like old battlefields. You can see masks and jackets lying in the sand, dusted over and sun bleached. As a sign of respect, the 'joys leave them untouched, lime colourful tombstones. Only if the ghosted 'joy left you the next owner before the firefight can get it. it you happen to find one, the entire car grows silent until you've passed through it. ((There is another definition which tells of a Cemetery Drive which is only one place. The definition is: The long and winding unpaved road - dirt, not sand, oddly enough - leading up toward the Dead Forest. It's got graves of reckless motorbabies leading up, giving it its name.))

Charcoal Lane: A road blackened from fire and gunshots. It's popular for camping and hiding out.

City proper/Inner city: The area of the city that BL/Ind has most control and whose inhabitants are the most compliant.

Crash Track (The): A drag racing circuit in Zone Six - the most popular by far, with quite a few big names. The highlights are usually Agent Cherri Cola's Cola Bar & Betting Stand, as well as the stand-alone drag races and then the aptly names circuits.

Dead Forest (The): A forest about seventeen miles in total, who's location has never fully been mapped, consisted of only dead trees. No one has ever seen a tree fall, nor a tree grow, but many don't make it out if they go in alone. It's said to be hiding something, though no one knows what.

...Where stories live. Discover now